Impressed by the minimal number of loading screens in The Witcher 3: Wild Hunt, Lucy investigates how games developers use tech and brain smarts to make open-world games.
RPGs are often huge, sprawling endeavours. With limited playtime, we have to choose wisely, so here's the best western RPGs available today.
"I started playing games yesterday" the List... Meh!
How about a few RPGs that deserve some love instead?
1 - Alpha Protocol - Now on GOG
2 - else Heart.Break()
3 - Shadowrun Trilogy
4 - Wasteland 2
5 - UnderRail
6 - Tyranny
7 - Torment: Tides of Numenera
And for a bonus game that flew under the radar:
8 - Banishers: Ghosts of New Eden
Given the medium's wild diversity, this primer of the essential video games everyone should try is a good place to start.
I can't fk with this list. They missed on alot of games probably before the writers times. Also I know people loved some portal but I was never a fan.
Tomb Raider 1
Driver 1
Abe’s Odyssey
FF6
King of Fighters 94
Mortal Kombat OG
LINK 2 the past
Street Fighter 2
Resident Evil 1
Infinite but not the first two games? Witcher 3 but not the first two games?? GTA V but not literally any of the games before it??? Portal 2 but not the first? Also if you're going to play Shadow of The Colossus play the remaster and not the remake. Can't say I disagree with the list but my man it's all over the place.
Awesome list! Hot take on Fear (and it's hard af expansion Persaus Mandate!) Bioshock Infinite is stellar, so is the Witcher 3 and you nailed it by having Ocarina of Time. So many fantastic games! Gotta play 'em all! Next one on my list is Prey after I beat Dead Space 2 and Splinter Cell Conviction.
Wealth of Geeks explores some of the best gaming romances that have stolen our hearts over the years.
While I appreciated the video, it is too casual friendly to be informative. I want to hear the technical details of how the streaming engine works and how it forgoes the usual pitfalls that even some of the best games couldnt. Like draw in and shadow pop. The Witcher 3s LOD seems to have dozens of states to pull from. Allowing it to slowly fade detail into the scene without the player noticing it. There isnt the normal line in the sand that you can see 10 or 15 feet in front of you where low and high detail meet. Whatever this games engine is doing, needs to be shared with the rest of the development community, so LOD draw and pop become a thing of the past.
Nothing takes me out of a game world more, then to have objects pop into existence just feet in front of me. Something CD Projekt Red has seemingly solved with their latest and greatest title.
Bloodborne is also huge. Maybe they are using similar tech.
It took a p*nis enlargement pill. Thats why.
Been playing this all day (thanks gamestop uk). It's awesome. So much do it, haven't even finished my first hunt yet as so easy to get sidetracked!
How is elder scrolls oblivion so huge? Released in 2006 on last gen console with way less ram/power of current gen systems. So my question is why a9yr old game with inferior gpu/cpu able to do more than "next gen" games with 2,3,4 times the power