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A Rare breed: Six studios that were created by ex-Rare employees | [email protected]

Jason Clement of [email protected] writes "There are few video game developers these days that are quite so beloved and storied as Rare, but also the source of much contention between fans. The company that exists today is largely not the same one that was creating games 20 years ago, a fact that has especially divided fans of their earlier games. However, few can deny that they're responsible for some of the most classic games from the past 30 years. From R.C. Pro-AM to Battletoads, Donkey Kong Country to Banjo-Kazooie, GoldenEye to Perfect Dark, and Conker's Bad Fur Day to Viva Pinata, Rare was virtually untouchable for a period of time where the quality of their games was rarely (if ever) called into question."

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RocketScienceLvlStuf1191d ago (Edited 1191d ago )

All the best people left. Microsoft shelled out all that money for an empty shell of the former great rare.

Do you guys remember when MS actually thought they owned Donkey Kong? ROFL.

gangsta_red1191d ago

Yea, all the best people left and look at the memorable games they have made since then...such classics like Haze and ...uuuum...hmmmm...

Gamer7771191d ago

Free Radical did make 3 solid Timesplitters titles before they made Haze.

christocolus1191d ago

Haze...Lol. I think Rare will do just fine.I'm eager to see what they've been working on and besides it doesn't matter if they've lost some talent over the years,it's normal to see talents leave studios especially studios as old as Rare also old talents can always be replaced and i have high hopes for Rare. Under Phil's leadership they have the potential to excel.. I do hope Playtonic does well though,im actually looking forward to Yooka laylee too.

gangsta_red1191d ago

@Crist

Exactly, talent comes and goes and it's not like rare is incapable of making quality titles. It's just funny that Watercooler...I mean Rocket's comment desperately trying to downplay MS's Rare.

Say what you want but PD: Zero was a good game for a launch title, Viva Pinata was good, Kameo was excellent and I know people didn't like Nuts and Bolts but it wasn't a horrible game, the quality and effort was there.

Germany71191d ago (Edited 1191d ago )

And what Rare did that was great after all these years since the Microsoft acquisition?
We could say that Kameo, Viva Pinata and Perfect Dark Zero are good games, but it's nothing compared to the old games from Rare.
Interesting article btw.

+ Show (1) more replyLast reply 1191d ago
StrayaKNT1191d ago (Edited 1191d ago )

Right now rare is better than ever and you can't do anything about it. Watch them drop megatons at e3 :)

Your comment is like me saying, a few naughty dog developers including their lead writers left so that means naughty dog is dead and they aren't what they were before lol how stupid would that sound? Rare is a huge studio

3-4-51191d ago

We got Timesplitters out of it.

KryptoniteTail1191d ago

There's nothing magical about the Rare guys. They made awesome IP like Conker but there's no reason other talented people can't use it to great effect.