60°

The Varying Degrees Of Game Difficulty

There are some types of game difficulty that are reasonable, others that are fun, but some which are rage quit worthy. If you've ever wanted to throw your controller while playing a game, this is probably why.

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currentdigitalmag.com
KryptoniteTail3267d ago

It all depends on the game. Journey would have been utterly ruined with any significant difficulty, it required a smooth pace. Then you have Mighty No. 9, a Mega Man successor; suffice to say, it has to be at least as challenging as the easiest Mega Man games were, minimum, which is still pretty tough by average standards.

I love difficulty settings though, there needs to be an option for everyone. Bravely Default did it well, I want to see more games handle it that way, but without abhorrent DLC practices, obviously.

JusticeSoulTuna3267d ago

I agree. Difficulty settings are a way to have options for different types of players, and add re playability for completionists. So you can make the game as hard or as easy as you want it to be

VJGenova3267d ago (Edited 3267d ago )

I like a good challenge myself. I tend to play games on the following:

1. 3 difficulties: 3/3
2. 4 difficulties: 4/4
3. 5 difficulties: 4/5
6. 6 difficulties: 4 or 5 /6

Still trying to work up to Hard in MKX. Game is tough!

Also, certain games with no selectable difficult setting can be great (see souls series) or not as much (see shadow of mordor).

PuppetMaster2513267d ago

Playing on highest difficulties is extremely rewarding. e.g mythic difficulty on halo.

20°

No Rest for the Wicked - Early Impressions | The Nerd Stash

Fuse ARPG, Soulslike, and cozy crafting mechanics for a one-of-a-kind adventure. Here is The Nerd Stash's early impressions of No Rest for the Wicked.

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thenerdstash.com
50°

Starship Troopers: Extermination Deploys New Class System With A Trailer

Starship Troopers: Extermination is continuing its early access period with a class system overhaul that will give players more options when it comes to pushing back the bugs.

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cgmagonline.com
50°
7.0

Review - Phantom Fury (PC) | WayTooManyGames

WTMG's Leo Faria: "My overall feelings about Phantom Fury are mixed. It’s far from being a bad game, mind you. There’s quite a bit to like about it, such as its Half-Life-esque presentation and expansive levels. With that being said, it’s not as over-the-top, and as a result, entertaining, as its predecessor, which featured better combat sections and more replayability. It does scratch a very specific itch. If you want to play something that vaguely resembles the original Half-Life in scope and gameplay, I think that Phantom Fury can satiate said niche."

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waytoomany.games