Robert Beach writes "Without the brutality of Hotline Miami, Not a Hero still provides the same deft, low-fi enjoyment. Missions force you to steamroll opposition and map a plan to complete, forming patterns and anticipating reactions. Death comes from the unexpected and underestimated. Not a Hero is a short game and a competently forgettable one at that. Much like the arcade shooters laying dormant in bowling alleys now, Not a Hero is fun for the duration, but the experience won’t escape the time and place."