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TGR E3 Hands-on: Banjo-Kazooie: Nuts and Bolts

"One of the undisputed gems of the Nintendo 64 was the action platformer Banjo-Kazooie. The title followed a pair of buddies as they battled the evil witch Gruntilda and her minions, all the while collecting musical notes and jigsaw pieces (referred to in-game as "jiggies") in order to unlock new areas. Now, after a long absence and a botched sequel (the utterly skippable Banjo-Twooie), the pair is back for another adventure, and this time they're packing some horsepower."

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Erasmus3799d ago

Here's hoping Rare can restore it's former glory. They really haven't put out anything stellar for a long time.

Relin3799d ago

... had a system where you built your own ships, but it was so severely underdeveloped that I never spent more than a few minutes with it. I'm glad Rare is stepping up and making a whole game around that concept, I might just have to get my 360 soon.

Relin3799d ago

What did I say that was wrong? What did Erasmus, for that matter?

aubradley3799d ago

I remember the Gummi Ships from KH, the first time it was a mess but the second time around it wasn't so bad. Here's hoping Banjo skews more towards the KH 2 when it comes to building stuff.

predator3798d ago

Rare are back...actualy they never left