The Witcher 3 plonks you down in an unforgiving world and arms you with a slew of incomprehensible systems. Luckily, it’s worth the effort.
This was actually a surprisingly good read. The author isn't completely finished with the game in order to give a full review, but I found the thoughts very interesting. Some highlights: "As it turns out, The Witcher 3 deeply rewards exploratory, careful gameplay and engagement with its many systems. This should not have been a surprise to me, but I was so caught up in the beauty of the graphics and the stunning combat animations that I kind of forgot what I was dealing with, somehow." "Even on the lowest difficulty settings (no shame in turning it down; the upper reaches are absolutely mental) you can’t just button mash your way through The Witcher 3" "There’s a school of thought suggesting any game that isn’t immediately accessible, requiring players to sit down and learn before they start having fun, is “bad design”. I don’t subscribe to it." "The phrase “challenging but rewarding” is a dreadful cliché, but clichés are coined when they efficiently express particular experiences. The Witcher 3 is one of those games that presents enormous challenges, and rewards you with a feeling of great satisfaction when you overcome them."
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