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Why bad jumping is a story problem

GR:"The humble jump is an underrated device in video games, perhaps because we often think of it as functional and mechanical. For such a simple movement, though, it conceals a spike of drama. A running jump across the abyss is, in the right framing, a committed dive into the unknown, with just a whispered hope of landing on the other side. We have the run-up in modern games, even the landing, but the tension in the air between feels fake."

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