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DSOGaming - Project CARS - PC Performance Analysis

DSOGaming writes: "Project CARS has finally been released on the PC, and GreenManGaming has provided us with a key for this highly anticipated racer. Project CARS has been described by a lot of gamers as the ‘Crysis’ of racing games. And while the game looks amazing, it comes with some really high GPU requirements and some serious CPU issues."

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windblowsagain949d ago

Both games look awesome tbh.

Project cars runs quite good on my system, Although I'm sure some drivers, etc are coming.

I wouldn't say Driveclub only looks good in the rain,lol.

Driveclub cars are 250,000 polys. Has an extensive realtime lighting system, real time weather, accurate sky mapping,stars etc.

https://www.youtube.com/wat...

sorane949d ago

Driveclub only uses 250k poly cars in time trial mode. If there's more than 1 car in a race it swaps out for lower poly models like:

https://www.youtube.com/wat...

Photomode http://i.imgur.com/gGTl1L4....

Gameplay http://i.imgur.com/kTCKmSr....

or a gif to illustrate

http://i.imgur.com/fNQhH0y....

windblowsagain949d ago

Not sure how much lower that is, looks like lower lod. Same model.

Photo mode is more AA.

https://www.youtube.com/wat...

Best comparison I've seen for Project cars.

darksky949d ago

looks like Antialiasing and slightly different lighting is added to the photomode...thats all.

sorane949d ago

@darksky

Just check the wipers. Easy to see that gameplay has less polys than photomode. Also the dashboard.