GamesRadar - The relentless trundle of commercially successful gaming is a pretty Darwinian process. In the quest for games that make more and more money, they're laser-targeted at players' apparent interests. This is why we get annualised franchises, the weirdo "Ubisoft" genre and Dance Central.
It's also why we see loved, if not much-loved, game types simply disappearing. Popular franchises that occupy a niche littler than "open world shooter" don't hit the money quotas and are left behind in the corporate dust kicked up by the profit machine. I say no longer. I say we demand these mini-genres return to our machines at this year's E3 - in particular, these nine.