Vice: To get a game published on a console, it needs to be approved by Sony, Nintendo or Microsoft, who each have their own strict rules about what they allow onto their platforms. Ask any developer – especially indies – about this tedious hoop-jumping and you'll see a deep sadness flood into their eyes. In contrast, you can release whatever the hell you like on PC, and no one can stop you.
The result is PC being home to some of the most creative, interesting, subversive games you can play today. But, equally, it's heaving with crap too.