Nintendo's Splatoon Demo Design is Counterintuitive

The Splatoon demo could have used more testing dates or a local mode.

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TripC501263d ago

That would have been convenient for the gamer but the hour bursts are really testing the servers and letting Nintendo tweak it's systems in-between sessions. Also community feedback will fix the weapons. The paint roller is over powered. The charge shot doesn't shoot far enough.

N4g_null1262d ago

Just take a look at this. Could these guys be this good with a counterintuitive design?