Pacing and Structure in Video Games

Where and when certain developments in a game occur is pretty imperative to creating as smooth and enjoyable an experience as possible. In this video Jon Williams cites some games that have followed structures or used pacing in ways that have proven succesful in keeping the attention of the player and providing suitable incentive to play on.

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rambi801050d ago (Edited 1050d ago )

Nice interesting video - would be better if you could embed it though

1050d ago