The Essentials – Metal Gear Solid

Game Informer:
This weekend we're taking a look at Metal Gear Solid. It was not Hideo Kojima’s first game, and it wasn’t the first Metal Gear game, but it was the first game that allowed Kojima to really flex his cinematic muscle. It offered an unprecedented amount Hollywood-quality storytelling, and recognized the importance of actor performance in an age where two snippets of repeated dialogue were considered more than enough.

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