Ars Technica: Don't look down: hands-on with Mirror's Edge

Ars Technica writes: "While we saw game play footage at GDC this year, and we were impressed by the trailer that was released, there is nothing like actually getting a chance to play Mirror's Edge to get you excited about the game. At EA's absolutely crammed booth we were about to give the game a try for about fifteen minutes after a lengthy wait.
The left analog stick moves you, and the L1 and L2 buttons give you "up" and "down" commands that allow you to vault over or slide under objects, as well as run up the sides of walls. There is no "sprint" button, but if you merely run for a set period of time you build momentum and begin to go faster; this allows you to set up smooth runs from one end of the level to the other, jumping over fences and bounding from wall to wall and across rooftops. It's an exhilarating feeling, and is the closest most of us will ever get to freestyle running."

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