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Interview: Take-Two's Ben Feder Part One

Whether it was the ousting of its board members in 2007, lawsuits filed by the SEC alleging corporate malfeasance, or media attention over violence in its titles such as Manhunt 2, Take-Two has frequently been the center of controversy in recent years.

The success of the Grand Theft Auto franchise has made the company a target for critics and politicians over the past decade, yet the outcry appears to have dimmed somewhat following the release of GTA IV earlier this year. GamesIndustry.biz spoke to CEO Ben Feder about the changing societal landscape, the experimental business model of downloadable content and why he thinks the industry is currently such a creative environment.

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