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Halo: The Master Chief Collection is “a Black Eye for Us”, Says Frank O'Connor

Halo Franchise Development Director Frank O'Connor believes that Halo: The Master Chief Collection’s disastrous launch and long-running online problems are “definitely a black eye for us”.

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christocolus1262d ago (Edited 1262d ago )

“However, Halo 5 is being made by a completely different team. It’s a singular product. It was built from the ground up for this new technology, rather than being sort of dragged kicking and screaming from 2001 and forced and shoehorned into a 2014 console. So the problem spaces are still very challenging but they’re radically different. I think the beta is already a decent first step, in a retail environment, showing that we don’t have the same problems.”

Good to see 343i owning up to this. Experiences learnt from MCC should help make Halo 5 a much better game.

Just strive to make sure Halo 5 delivers on all fronts.a rock solid experience with no issues at launch.

Trekster_Gamer1262d ago

It will be most Awesome!
I have complete faith in 343!

StrayaKNT1262d ago (Edited 1262d ago )

Key words
"being made a by completely different team"
"completely different team"
"different team"

I hope people can read and understand that.

TheRedButterfly1262d ago

It's N4G, so I wouldn't count on it.

Spinal1262d ago

Agreed, the Halo 5 beta was fantastic, i've pre ordered the limited edition so im ready for Oct.

til then i'll be playing Witcher 3 in waiting :)

CerebralAssassin1261d ago

Honestly I would would have preferred halo 5 to be the failed game over MCC but that's inner child talking

thehitman13981261d ago

How hard is it to make a game for a system that has already been made???

Why r u making excuses for them when alls they r doing is remaking some games???

Didn't seem to hard for Naughty Dog to remake The Last of Us..... just saying....

christocolus1261d ago (Edited 1261d ago )

Who is making excuses for them? and wth? are you actually comparing Halo MCC to the last of us remaster? Naughty Dog didn't have to port 4 Uncharted games with 4 different campaigns and multiplayer spanning over a hundred maps. did they? ND didn't also have to collaborate with other studios for The last of us remaster. Also each Halo game was made to run on two different engines on the go,which means you could switch between the classic and remastered versions on the fly(Halo 1 to 4). So i don't see why ND is even being brought up here.they only had to port one game.

vickers5001261d ago (Edited 1261d ago )

@christoculous

Not to mention Halo 2 is a remake, not a port like the last of us. So they had to reMAKE Halo 2, remaster halo 1, 3 and 4, implement playlist functionality that incorporates every game together, multiplayer AND single player, despite the engine switching. Last of us only had to remaster one game. They're not comparable, not in the slightest. In fact, as far as i know, the master chief collection is the most ambitious game remaster/remake yet.

When you add in the fact that you are also going to be getting a remastered odst, it becomes clear just how huge of a deal the mcc is, despite the glitches. They probably could have just remastered 1, 2, 3 and 4 and called it a day, and it would have still been a good deal. But they went the extra 100 miles and remade halo 2, implememted in game playlists swapping (this may not sound like a big thing, but do you realize most remasters like borderlands make you quit the ENTIRE game before being able to load even the ONE game, while halo not only lets you load between 4 different games without quiting, but each individual mission in them, all without quitting?) and are even giving us the best possible we're sorry/thank you gift a game dev could give these days, a full game, remastered even.

DigitalRaptor1261d ago (Edited 1259d ago )

"Didn't seem to hard for Naughty Dog to remake The Last of Us..... just saying...."

It was actually. http://www.digitalspy.co.uk...

Although, your comparison is not really that valid. They had the job of patching together a group effort of old games and sorting out the netcode and bug fixing. I think at this point, the real question is how could a game this broken have a Metascore above 60? Any other game from any other franchise from any other company wouldn't have gotten away with that. Pretty disgraceful.

Chrisocolus - they should have been owning up to this before it came out. They should have had the decency to delay a fundamentally broken game until it was a product worthy of its legacy. Whilst it's good that they are saying it, it's bad that it's being said months afterwards. How can Microsoft's biggest game and legacy collection being an unstable stepping stone to a potentially solid game sequel be a good thing? It's unacceptable to dupe your consumers into buying a knowingly broken product.
----

@ Foehammer

Notice how I said "fundamentally broken", as in something that you simply cannot play because it's broken. Something that you deserve money back on, which is what one hardcore Halo fan I'm subscribed to on YouTube actually managed to do.

TLOU:R was never fundamentally broken like MCC was - it was fairly buggy. TLOU:R wasn't still broken 6 months later. I think it would be pretty hard to ignore that bit of knowledge, particularly around these parts of the web.

Foehammer1261d ago

@ Digitalraptor

Actually the comparison is valid as TLOUR had numerous issues:

http://www.dualshockers.com...

Funny how you don't mention those or make any comments about ND releasing a broken product?

+ Show (1) more replyLast reply 1261d ago
3-4-51261d ago

* Can't learn from a mistake until you own up to it.

They got the first step down. At least they acknowledge internally and outward that they screwed up big time.

* Halo 5 is going to be a good game.

How good ? We don't know yet.

If they can find a nice balance between Halo 2,3&Reach, they will have winner.

+ Show (3) more repliesLast reply 1261d ago
lelo2play1262d ago (Edited 1262d ago )

It's appalling that 343i still hasn't completely fixed Halo: The Master Chief Collection... six months after release.
Are 343i the new DICE (Battlefield 4 problems)? Hope not.

1262d ago Replies(5)
700p1262d ago

Its been playable for awhile...

secretcode1262d ago

Maybe they should turn the Black Eye skull off?

OpieWinston1262d ago

I've been saying this forever, MCC will just be an example to not do ambitious collections in the future for Microsoft and other publishers.

The game is a networking nightmare and hasn't been done before so it was bound to have problems but it just damages the image of Halo 5.

LexHazard791262d ago

I might be the minority here, but I dont feel like it damages Halo 5. MCC problems came from so many teams working on the collection and net code. If we could rewind time, I bet 343i does the entire collection themselves. Atleast we know that Halo 5 is being made by 343i and that Halo 5 will return to it full glory.

You tell em Im coming, and Hells coming with me..

Tankbusta401262d ago (Edited 1262d ago )

I have no faith in 343... The halo 5 beta had the same problems the MCC did... If you were trying to party up and join games with friends... I know it was only a beta but 343 seems to struggle in that aspect

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