Since Telltale re-shaped the way we think of adventure games, there has been a dirge of games that have tried to be “dark,” all with varying degrees of success. Games like Tormentum were able to be dark yet fascinating throughout. Others though, end up being laughably bad. Dead Synchronicity falls somewhere in-between. It’s first half is boring and features some absolutely horrendous voice acting, yet the second half ends up having some fascinating ideas that, sadly, won’t be fully explored until the sequel.