When reviewing Elite: Dangerous, I went with the headline "the best damn spaceship game I’ve ever played." Naturally, a snarky commenter or two suggested that I obviously hadn’t played very many spaceship games. But that’s about as far from the truth as it’s possible to get—I’ve put in stick time with just about every major "you are flying a spaceship" game that’s come out in the past 30 years. As such, I had such high praise for Elite: Dangerous for two primary reasons: first, it’s a great game that puts you in the cockpit like few others have managed. But the other reason? This game was like giving water to a dying man in the desert. In my eyes, there hadn’t been a really good, hard-core, stick-n-throttle space sim to hit the market since 1999.