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Destiny's New Matchmaking Chooses Connection Over Skill

IGN
Speaking on the topic of matchmaking bias, Derek Carroll, Bungie's House of Wolves Senior Crucible Designer stated, "We have a different matchmaking criteria for Trials [of Osiris]. We’re highly favoring latency and connections."

"We’re more interested in you having a great game than having a very close match," Carroll said. "We’re matching you with people with good connections."

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