1UP saw six modes (Deadline, King, Evolved, Pacifism, Waves, and Sequence), but only Deadline and King were playable. Deadline is a standard game of Geometry Wars with a 5 minute time limit -- much like the demo of the first GeoWars Retro Evolved. King was the more interesting new mode -- on the playing field are multiple circles that serve as safety zones for your ship. You can fire from within these shields while enemies are kept at bay -- but as soon as you start shooting, the circle starts to shrink and you're forced to find a new zone. The rub is that you can't fire in the space between, so it's a quick race to safer ground while avoiding enemy contact.