While the first half of Broken Age was released over a year ago, this review treats the entire game as a single entity. As such, we’ll be avoiding spoilers for the first half of the game. Please do the same in the comments.
Talk about suspense. Broken Age, Tim Schafer’s Kickstarter-funded return to the point-and-click adventure, has been stuck in limbo for more than a year, with a tantalizing first-act cliffhanger. Its two protagonists and split setting—Shay, the boy bored at being coddled in his futuristic spaceship, and Vella, the girl rebelling against the backward traditions of her pastoral village—were reframed in a surprising new context that would make anyone desperate to find out what happens next. And then? A long, long wait.