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Phil Spencer: "You'll see Windows 10 / DirectX 12 in preview first"

Phil Spencer shares more on DX 12 and Windows 10.

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XboxDD1206d ago

Bring it, Phil! DirectX 12 will do wonders for X1.

ThinkThink1206d ago

I'm more interested on the ease of future PC ports. I'm hoping overwatch makes its way to consoles.

4Sh0w1205d ago (Edited 1205d ago )

Dammm, I wish folks would stop proclaiming DX12 is going to be some magic API that unlocks X1's mythical untapped power= its not. I also wish folks would stop trying to convince the world and themselves that DX12 won't benefit X1 at all= it will.

I won't pretend to be a n4g developer like so many others but based on the majority of evidence thats been reported so far DX12 biggest impact will be seen on pc, its also obvious that there will be at least marginal benefits regarding X1 performance improvements but its clear nobody here has seen any tangible DX12 games running on X1 with proper anlaysis to say for sure to what degree DX12 will improve X1 performance.

How about we just wait and see?...my guess anyone expecting major increases or hoping for nothing to happen will be severely dissapointed. Btw, we need DF now just to see minor differences, X1 games look great already, so either way the game type & what the devs do with whatever hardware they have remains far more important.

1205d ago
IGiveHugs2NakedWomen1205d ago (Edited 1205d ago )

@4Sh0w
"Dammm, I wish folks would stop proclaiming DX12 is going to be some magic API that unlocks X1's mythical untapped power= its not. I also wish folks would stop trying to convince the world and themselves that DX12 won't benefit X1 at all= it will.
How about we just wait and see?...my guess anyone expecting major increases or hoping for nothing to happen will be severely dissapointed. Btw, we need DF now just to see minor differences, X1 games look great already, so either way the game type & what the devs do with whatever hardware they have remains far more important."

Being sensible is a lost art here on n4g, especially when you have several people with 5 to 10 bubbles pretending to be neutral and all you have to do is follow their comments in a DX12 thread to clearly see just how biased they are. Objective thinkers will not blindly agree with unproven, speculative statements, but in this thread you'll see the usual suspects agreeing with fiction and calling those who disagree trolls and collectively down voting anyone who disagrees. SMH

@GenuineGamer

"Do people not realize how more advanced GNM is than dx11?? And now xbox one is getting the same development features as GNM and then some and its not supposed to benefit xbox hardware??"

DX12 and GNM/GNMX are APIs (APPLICATION Programming Interface A-P-I with the focus being APPLICATION!!!) not the work of the supernatural.

Death1205d ago

@Hugs,

Why are you so desperate to claim a new API is either "magical" or simply won't work on the Xbox One? The only ones I really see making the claim that DX12 is going to unlock "secret sauce" are the hardcore Playstation fans that are looking very insecure. I don't think any reasonable person believes the Xbox One is going to outperform the PS4 once the update hits. What can be expected is a performance bump that will depend greatly on the developers making games. Some will get more out of it than others. The API is going to make using the eSram easier to code for which is one of the biggest bottle necks we have seen so far. Any improvements are surely appreciated by the Xbox fanbase.

To me the most exciting part of the upcoming update will be PC integration which is going to finally allow universal apps across all Windows devices and ease of development for both PC and Xbox consoles. Remote play of Xbox titles on PC is less exciting to me since I currently have my gaming rig connected to the same HDTV I use for my Xbox One and PS4.

TheCommentator1205d ago (Edited 1205d ago )

I try to be objective here by asking questions to people about the potential use of different parts of XB1 hardware. I never claim to know how much improvement DX12 will offer, I merely talk about an improvement in efficiency coming with DX12 because we don't know by how much yet.

Inevitably I get some offensive troll with 10 bubbles breathing fire about how I'm ignorant and DX12 won't change the hardware and it won't change anything else either. Most of us never proclaim hardware will change since hardware is static. I find more people here agree with posts saying DX12 won't improve anything, which is totally wrong. Very seldom do I find Mr.X trolls here, but I see many of us who say XB1 efficiency will improve being grouped with these fringe lunatics just the same. Matter of fact, most XB1 supporters who use the term efficiency get bashed for saying the hardware will improve and people agree with the trolls for doing it.
The saddest thing is that neither group is getting labelled as trolling, personal attack, or reported offensive. If they are allowed to continue then none of us can reasonably expect to have any meaningful discussions anywhere on this site.

Edit:
The bubble system/report functions are there for a reason and, although broken, it's the best we have. Can we all please work together to clean up this site by using this system?

+ Show (2) more repliesLast reply 1205d ago
GenuineGamer1205d ago (Edited 1205d ago )

@XboxDD

Good lord the disagrees are flowing today. Windows 10 and Dx12 on the xbox one can NOT be disputed anymore, no matter how much some people want it to fail.

Phil Spencer himself tweeted this link

http://www.developer-tech.c...

Do people not realize how more advanced GNM is than dx11?? And now xbox one is getting the same development features as GNM and then some and its not supposed to benefit xbox hardware??

Come on people use your heads and stop being so salty.

@aceitman

There are no dx12 games on the market yet. The witcher 3 is not dx12 although i did hear that it may get patched to dx12 later in the year along with Batman. But that may be pc only im not sure.

tbh the results they have got on xbox one hardware on witcher 3 with the limitations of dx11 is amazing. Ps4 is not limited like xbox one version and all they got is a slight res advantage, other than that they are identical. Says alot really. DX12 will close the gap.

aceitman1205d ago

It did not help anything on the Witcher 3 it's 900p , less shadows and effects. I don't see anything that dx12 has done on x1 on the witcher. And also the engine has to be made with dx12 which the witcher 3 is not.

Ibetruth1205d ago

@aceitman DX12 isn't implemented on the witcher. Only title known to be using any feature of DX12 is fable and that game isn't full DX12.

1205d ago
GenuineGamer1205d ago (Edited 1205d ago )

@play4life76

Yeah, so your trying to tell me the newest version of Direct X is not going to benefit the Direct X BOX ??

smh... keep dreaming.

Since you clearly cannot read an entire article to get an understanding of the situation i will quote these sentences from the same article for you.

" The Xbox One uses an architecture by AMD, and therefore the benefits we detailed yesterday will apply to the console. DirectX 11 has been a limiting factor in development for Microsoft's console as developers have been forced to use it, whereas on the PC (and PS4) other options have been available such as Mantle and OpenGL. "

" PS4 developers tend to use OpenGL, of which a spiritual successor called 'Vulkan' was announced at GDC back in March. Vulkan is cross-platform, but is not as "low-level" as PS4's own APIs. Developers who want to target just the PS4 (mostly first party studios) will continue to use the console's own APIs for performance. Few other developers will want to learn or use this due to the difficulty of then bringing their title to other platforms such as PC. "

So to break it down for you, Vulkan is not better than GNM. It is simply a broader easier to use API and better for cross platform, Where GNM is PS4 exclusive and offers better results if used correctly.

Vulkan will offer similar benefits for game development as dx12 for devs but so does GNM which the system already uses.

PS4 gets NO performance benefit from using Vulkan over GNM. First party devs will continue to use GNM for performance.

XboxDD1205d ago

I know, it seems people would hit the disagree button for anything Xbox related, or just being positive about Xbox.

+ Show (2) more repliesLast reply 1205d ago
kenmid1205d ago Show
Lennoxb631205d ago

Looking forward to the dashboard change and functionality between X1 and W10 devices. And of course DX12. Glad I'm in the preview program.

1205d ago Replies(1)
GenuineGamer1205d ago

This months preview has been pretty dry so far. I think its because windows 10 is about to drop *fingers crossed*

1205d ago
joel_c171205d ago

im looking forward to tech demos that look nothing like the finished product.

AngelicIceDiamond1205d ago

DX12 previewed on X1? That's weird how they gonna do that? Is DX12 coming sooner thatn we thought? As far as DX12 goes sure, I'm looking forward to better performed games. Still have no clue how X1 will utilize it but optimistic still to say the least.

christocolus1205d ago

“DX12 previewed on X1“ Was thinking about that too. Maybe the windows/dx12 update will come with some demos or updates for some already released games. Its definitely going to be a big update and i expect it will come with a new Dashboard/UI

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