Level designer at CD Projekt Red 'Miles Tost' talks about how the console versions of The Witcher 3 will look "very pretty" on all platforms. According the designer fans will have an amazing time playing it.
Would it hurt to show it once before its release? I mean its already being advertised for the Xone, then why not show it on the Xone? You guys already said its beautiful on the Xone/PS4. Then show us!
Well developers almost always show the best version of the game when trying to hype it. Cant blame CDProjekt for not showing a console version. Though yea people might be disappointed if the differences between what is shown and what they achieve on console is too great.
I want to upgrade my GPU for this game so bad for Ultra! But I'm committed to waiting until at least July, because I'd rather wait for Oculus Rift and pair that with a GPU instead (3D, two images at 2k and 90FPS??? I'm going to melt a credit card!). That's assuming Oculus makes an announcement this summer. But I don't know if I can wait.
@1.1.2 Occulus release has slipped back to 2016 last I heard (here's a link, I don't know if there's a newer one) http://www.dailytech.com/Fa...
They're just taking the mick at this point.
Who is Mick and why are they taking him?
@1.2.1 Because they've already taken the Michael so he was the next logical one.
CDPR cancelled the Witcher 1 on Xbox because the code wasn't up to their standards and dedicated a lot of time to the Witcher 2 on Xbox to make sure it ran properly. I wouldn't worry too much about the console versions. CDPR are genuinely good hearted people, who make games. The only differences will be the norm. PC>PS4>Xbox One. Depending on your PC, obviously. Which shouldn't surprise anyone.
You know 99% of people that makes games are good hearted. Which shouldn't suprise anyone. It's the suits that sometimes make companies look bad. It's not different than gamers. 99% are great but the rest are black hearted folk.
Witcher 2 was just dropped i didnt see much of it but i loved the first one so i was going to buy it. Also im buying off gog.com because they get the money direct like that.
Now look who's a console begger. How fascinating.
The graphical standard of this game is so high already on consles that it already is the best looking open world RPG on consoles to date. It has already set that graphical standard on consoles, and I really don't think anyone has anything to worry about in that regard. Yes the PC will look better, but that's just extra icing on an already delicious looking cake. C'mon, we all know why CDPR are showing ultra high quality PC footage - they want to show the game at its absolute best. But the fact is that the ultra high PC footage will still sell more consoles copies. I played the last two Witcher games on PC, but I'll be getting this on the PS4, simply because my PC still can't run The Witcher 2 on ulta high settings. So it definately won't be able to run this game as well as my PS4 can :)
They are building the hype for sure. Seriously though I think they don't want to dissapoint now that they have shown the PC version in ultra HD. If you compare this to the console versions you might argue on the quality. See first then judge I guess.
Well, they did say they havent shown the Ultra settings yet. So i am pretty sure minds will be blown at reveal even though it already looks mind blowing as it is.
weren't ultra settings shown on some previews now uploaded on Youtube?
Well according to CDProjeckt. Nope, Ultra settings are yet to be seen.
Alright thanks for the heads up! A while back the dev stated the high settings on PC compared to the quality on the PS4
Lol here we go with the compared to high settings on the PC lies again. Both Dragon Age and Dying Light were supposed to be comparable to high settings on the PC. That's what marketing liars told us. Then when I went to play them on the PC with high settings I found that the PC "high" settings freaking crushes the PS4 version. We're talking about huge jump in texture quality and that's not even mentioning 60+ FPS gameplay and effects that are missing from the console version. No wonder they're not showing the console version.
Well, Dev says a lot of things ;P.
Yeah, it looks so pretty on consoles that all of the press materials and previews are all played on high end gaming PCs! Considering the length they went to suppress console footage, the downgrade must be crippling indeed. I'm officially worried.
Well maybe if fanboys didnt jump on every pixel or blade of grass that differs between versions developers would be more forthcoming. Honestly, rivalry is one thing but the hate that is being exhibited this gen is plain right disgusting. I wonder how much fanboy drivil we'd all be spared if people had to post any comments using their real identity.
It's open world & will be as jaggie as hell.
Im very inclined to agree with you there, in fact id bet on it!
The game will look good, I dont care if his hair looks real or the tree moves fine. Im about gameplay and if it lives up to the hrs of gameplay it says.
I agree, as long as the frame rate for this sort of game does not dip to a level where its detrimental to the gameplay. People simply expect too much from a laptop / tablet CPU and 2 year old GPU tech that was never high end.
The Witcher 3's combat is best experienced on the PC. With the controller you cannot hotkey your signs which makes it incredibly frustrating if you want to change signs because you have pause and switch midway through combat. Also, 60 fps vs 30 fps makes a huge difference in gameplay here.
I'm getting the game on PS4. While it is a great console, I hope that the frame rate is smooth. The fluid motion of a pc version I saw at 1080p at 60fps was so beautiful. No doubt it will be beautiful and run great. Also, looking back at the past Uncharted 1 had great graphics that I thought couldn't be surpassed and it had screen tearing. But look at what we got over the years, Uncharted 2, 3 and the last of us. The following games looked better and played better, Same with gta 4 with great graphics at the time but bad draw distances, and then years later we get gat 5 that not only looks better, and has better draw distances and detail, but also plays better. Also look at oblivion with loading screens while roaming the world and great graphics at the time, but then we get skyrim with better graphics, detail, no loading screens (besides going into towns and houses). We came a long way on the same old systems with the same old hardware. Thats what I like about consoles, they continue to surprise us with what they can squeeze out of them especially when developers become more efficient vs I need more power. This generation started off on a great start. Better graphics, smooth gameplay (mostly), no screen tearing. I'm just wondering what we could get in a few years from now.
Everything I read people favoured a controller to play this game.
I'll play it on PC but still use a combination controller. Screw playing the gimped console version.
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