Top
60°

The non-linear storytelling of Everybody's Gone to the Rapture

GR-UK writes: At the recent Sony Digital Showcase, we chatted to Chinese Room's Creative Director Dan Pinchbeck about the game's story.

"There's multiple plot-lines running and developing simultaneously" he explained. "But they don't run in linear order. So you may experience something at the beginning of the game, but the setup to that scene might be coming an hour or two hours later."

Read Full Story >>
gamereactor.eu
The story is too old to be commented.
TheOneWhoIsTornApart1266d ago

This sounds absolutely fantastic to me. Brilliant stuff.

XXXL1266d ago

Any word on a release date?

joel011266d ago

This is actually one of my most anticipated games , the whole setting looks really interesting.

phoenixwake1265d ago (Edited 1265d ago )

You mean you can move backwards as well as forwards?