During the latest Active Time Event broadcast, Final Fantasy XV Game Director Hajime Tabata and Marketing Division Manager Akio Ofuji talked about the way the team is taking in feedback from the fans and communicating with them.
Then take this feedback; turn-based combat.
They cant just turn the game around this easy. FFXVI might be turn-based again but we need to accept this game on what it is. And it looks pretty good and many people liked the gameplay so whats wrong here? Maybe when they release the demo for everyone and you to get to play it, you might actually like it my friend.
Turn based final fantasy games are way toooo easy except in the optional bosses. With Tabata confirming difficulty options, this game may actually be one of the few final fantasy games that can pose a challenge. Also action rpgs can be just as strategic as turn based games. get gud.
Final Fantasy isn't some FPS to push you to your physiological limits, damn it. It is art. Nobody who is a true fans gives half a S*** that Final Fantasy is generally average difficulty. And no. Action games cannot ever achieve the same level of tactical depth as turn-based. It just will not, can not happen. @DarkOcelot: I don't care if this FFXV is the best game I ever played, I wont let Square know until XVI is released turn-based. I won't give the message that this is an acceptable future for the series. Unlucky XIII started this downward spiral in full force (arguably XII did spark it) d here we are. FFXVI will be a damn FPS, I know it.
@Kryptonite, but FFXIII hat still the atb time system which most of the FF games used...
Not going to happen.
I hope mainline FF games will never be turn-based again, it just doesnt feel right anymore.
Like FF XIV ARR you mean .
I loved the combat system of FF XII. I have yet to find a battle system I like better.
We have a lot of JRPGS coming that are going to be turn based, they could even make FFXVI turn based for all we know, I'm a big supporter of changing things up from game to game, even FFXIII had a different but really good battle gameplay (about the only good thing in the game, that and the art direction, everything else was a convoluted mess). If this game will make not only a great game, but also a great Final Fantasy game it will not be because the Battles are turn based or this more active approach, it will be because it will have a great story, a great world and more importantly, great characters.
I want to change things up as well. That's why I want turn-based games. Every game is action, unless it's a shovelware handheld/phone game.
"I want to change things up as well. That's why I want turn-based games." How is turned based something final fantasy has done over and over again changing things up. Final fantasy isn't defined by the combat but the stories.
@trenso1: It's not about Final Fantasy; it's about gaming as a whole. It's almost impossible to find a respectable turn-based game, these days. That's why 99% of my gaming time is spent retro gaming.
How do you feel about Bravely Default?
@Eiyuuou: I feel that it's decent, but a tiny handheld game doesn't cut it.
Even if I were interested in XV, this approach would scare me away. This approach will result in a hodgepodge, piecemeal game.
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