Microsoft head of Xbox Phil Spencer took to Twitter again to discuss the latest happens at Microsoft, and the future of JRPGs on Xbox One.
Sure didn't say much about Too Human except, "We aren’t working it right now." (thank goodness)
The story has potential, it only needed good IA and Ninja Gaiden combat style
True facts. I was really disappointed that the game, which had so many years invested in its development, ended up being such a total disaster in the execution side. It was such a supreme let-down for me. I might happily welcome a different developer taking another shot at it... it's just the thought of going through that again puts me off.
Given that the original Too Human was redacted from the online store and all physical copies were technically recalled when Silicon Knights lost their legal battle with Epic, I'd say it's unlikely we'll see any more Too Human.
we won't be seeing another one. the game didn't sell as well as had hoped and it was a disastrous development. the game itself had a ton of potential but was bogged down with repetitive gameplay. what is encouraging though is his mention of b.c. perhaps this will be announced at e3.
I think we will be ok if there won't be another Too Human, the first one was Too Much. Usually I can find some positive points about a game, but that one. I don't even blame the "normal" guys working on it, there is a good chance that it was mainly down to Dyack pushing the game into a direction he thought it should go during those many many years it was in development and probably changed his mind every few years on how it should be.
Why would anyone talk about Too Human for Xbox One???? If another Too Human is announced now, it will probably release in 2025.
Too Human was actually a good IP. I think the X360 couldn't give what they wanted the vision of the game to be so Too Human on X1 would probably be a lot better.
@Neo I think it has to do with Silicon Knights. Too Human was like Destiny for its time, largely over hyped and largely disappointing. If put in the right hands I can see Too Human 2 being great. Spencer said not in development "right now" so I'm guessing hes possibly trying to greenlight the project.
@AngelicIceDiamond Too Human just felt like it was half the game they wanted it to be. If you look at the 360, there just wasn't enough power there to have that many on screen enemies, with the combo system, decent AI and the size and scope of the environments. There was nothing wrong with the game really. But, like Alan Wake, I think both games started as a vision of X and ended up being X minus a certain amount because of what the 360 was capable of.
The game was supposed to be 4 player co-op dungeon crawling to an extent. They had to scale down to 2 player co-op...meaning this game was probably a lot more ambitious but kept getting shredded.
Thank the Lord of no more too Human. That is like the equivalent of Sony resurrecting Lair.
Lair and Too Human should not be compared. Lair was garbage from the top to the bottom. Too Human was actually a pretty good game.
Lair was a good game once they took away the sixaxis requirement. That's the only thing that made it crap when it released. Sony had to justify the inclusion of sixaxis, so it forced the dev to take out the perfectly functional standard control scheme.
Both had huge potential but were poorly executed--in large part due to crazy control schemes which would had been better if went with safer option. I wouldn't mind another of either if they were a reboot and done "properly".
Too Human was a great game. Too many never actually gave it a chance. The same piling on mentality that goes into voting EA the worse company killed that game. Not the game itself.
I honestly really liked the atmosphere and concept of Too Human. Obviously it was very flawed but there was supposed to be two more sequels. I think if the right developer took it on it could finally be Xbox's answer to God of War. Plus I love Norse mythology so I'm kind of biased.
Indeed, I sadly couldn't stand the repetitiveness. But, it had an interesting story and concept.
"Aren’t as many studio in Japan building them" Tell that to PS3, PS4, Vita, 3DS and mobile owners. There is a JRPG renaissance happening and it's skipping Xbox platforms entirely and barely a presence on the Wii U.
I'm hooked on Fantasy Hero: Unsigned Legacy on PS Vita right now. Such a fun lil JRPG to play! I downloaded the demo and bought the game right after the demo ended. And it's only $14.99!
Yea that statement couldn't be more wrong he must have jus been talking about for xbox
Keep pushing them he says. Or just go buy a PS4, Vita, or 3DS, because that's where they're going to be anyways. I can at least give props to MS for trying to cater to that market with the 360 release, but we shouldn't have to "push" them to care about a major genre in gaming. They should just try and get the content for their user base to add value to the system. Instead they go for Witcher 3, even though the Xbox has plenty of WRPG's to choose from. On a side note, when has any game publisher or console maker ever made a game because people pushed them to do so? What a crock that statement is. And yes, I love the renaissance. So glad it's not like last gen where we had to wait 5 years for them to come out regularly, and it's so nice to see more variety than what NIS and Atlus provide. I really hope Persona and FFXV light up the charts when they release, so we'll see even more, maybe that will be enough of a "push" for MS to care about the genre, but by then people who like those games won't care that MS has started to care.
It doesn't matter if MS tries to push them, the devs won't release JRPGs on Xbox One because it's not profitable for them to do so, since they will not sell unless it's Final Fantasy. Even then, FF15 will sell at least 10 millions, but 90% of those sales will be on PS4. Tri-Ace isn't bothering with Star Ocean 5, Square-Enix isn't bothering with Dragon Quest Heroes 1 and 2. Namco isn't bothering either as they said tales games will be ps exclusives from now on.
Did you read it correctly? He said keep pushing us, not them. “But keep pushing us, I was a fan of [Lost Odyssey] and [Blue Dragon] on 360." Kinda like how gamers can give input so they know what gamer wants? They revive phantom dust and KI, now with some Rare games. Maybe if enough people push MS, they can try to get LO2 or something.
Yes I read it, by "them" I meant MS, which is the "us" that Spencer was referring too. My point is that, yes Xbox owners should express what they want, but it shouldn't take "pushing" to get MS to do something about it...at least not to the point that they have to say "nope, nothing going on there, but maybe if you beg enough...". If MS wants that section of the game players who want these games, it should be on them to go out and make it happen, not have the gamers go around making them do it just so when they do they can play the whole, "we're listening" card for gamer brownie points. I'm all for gamers actually pushing for this stuff, and to hopefully make a difference, but historically it does no good. Tons and tons of games are requested, yet classic IP's often go unreleased, or changed into something that the customer doesn't want. KI and PD may or may not have been people pushing them. I saw some talk about them from time to time, but never enough to make me think that people were really expecting it. Just idle hopeful comments in forums. You may have a point with the rare games, but outside that, when has pushing ever worked? That being said, publishers obviously can't make every game that may seem like it is something gamers would want. @Dark Doesn't mean MS can't try. They have the means to get that content should they want to attract that crowd. They obviously don't see it as important, and if they need to be badgered to cater to the group of gamers, then they will never get that section of the community to care about their console. JRPG's can be a fairly decisive genre on what console people pick up. MS knew this with the 360, but don't care now.
I hope we get sequels to LostOdysee and Blue Dragon. those rpgs were fantastic. or maybe get Sakaguchi to continue work on Cryon.
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