It’s been a long road for Double Fine’s Broken Age. Conceptually launched as Double Fine Adventure, the game took to crowdfunding website, Kickstarter back in February 2012 and sought $400,000. After making over $3,000,000 and with an original planned release date of October 2012, the game began to see numerous delays. In early 2013, Double Fine head and Broken Age creative director, Tim Schafer came out and stated that the game would take at least another year to complete. Fast forward to early 2014 and Double Fine released Act I of the game (in part, to raise more money to fund Act II). Finally, three years after its original Kickstarter, we’re getting the completed version of Broken Age.