I’ve been doing this games journo lark for a ridiculous amount of time – nearly 10 years now, in fact – and there’s one thing that I learned early on that is very much apparent today: how much access we, as writers, are given to games is directly tied to their quality. Hide a game, and it’s usually naff. Give unprecedented early access, it’s going to be good. The latter is where we found ourselves with Call of Duty: Black Ops 3 recently. Not only do we never see a Call of Duty game this early – we did – but to go hands-on with it in April, well, that’s unheard of. But that confidence seems not to be misplaced. Before we talk about the new campaign – which we will do in our next preview – let’s turn our attention to the bread and butter of the Call of Duty franchise: the multiplayer.