DICE developer Jesper Nielsen on how they are working hard to develop a great game.
"It’s ok if you don’t like it, but I get sad when people paint the picture of us just doing knowingly bad things. If you ever get the chance you visit DICE, I think you would quickly see how much passion and energy goes into games like these.” But armchair developers don't need to do that, they know better than you how to make a great game, since they've made so many of them...
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You misspelled Beers :)
So now you have to make games to be able to judge one? I guess movie reviews should now be outlawed unless the reviewer is a filmmaker. And restaurant reviews need to go to unless the reviewer is an executive chef. See how silly that sounds?
Actually, that doesn't sound silly at all. In fact, all of the best cooking and restaurant shows feature CHEFS talking about the food. And yes, I want a director to fill me in on which films he likes best. While we are ai it, let's drop book critics as well.
Not as silly as judging a game before anybody's even seen or played it, as is happening with this game
Then again , the better answer will be when you show the game ... Sure you can't or wont right now , but it's not much use trying to convince people that do need footage , with empty sacharine words .
Exactly, are we just supposed to trust peoples words and a useless trailer? I think not. Especially when its a game from EA and DICE.
Actually i'm still hyped . I do believe in the game , believe we'll get something rather close to the promised graphics , i'm just wary of their launches and the inevitable dlcs . I just find it hilarious for them to play victims of slander , when they are aware of their own past launch fiasco , and how their PR looks right now . Not to mention after the whole year of people being paranoid thanks to Ubisoft .
To be fair they do take a lot of flack that should be directed at EA. EA has strict launch times, games that are not finished get released anyway's. Also im not sure why people think the public didn't get to see gameplay..........Thousands of people at celebration saw it,i talked to a few of em and every single one I asked about graphics said it looked pretty close to the trailer, just not as high fidelity. Maybe they aren't putting lots of content in the game because they want it to have a successful launch and not another BF4 on their hands. I do understand that DICE is creating the game so its their job to make sure it's functioning properly before launch, but DICE is not allowed to blame EA for making them release a unfinished game. Im just glad another Battlefront is happening instead of none at all. Just to be clear thousands of public attendees at celebration got to see gameplay not just gaming journalists and sites.
You know, we are a fickle bunch. I wrote a comment about how I'm sick of hearing about this game without seeing gameplay, and replies about how it's good marketing came out of the woodwork. Who, other than people behind the curtain, would defend DICE/EA in their smoke screen BS? GAAAAAAAME PLAAAAAAAY !!!!!!!!!!
They do show a game trailer and it was good
I'm happy that gamers have finally woken up to big publisher marketing techniques and the numerous let downs over the years. Also, it's good to see gamers talking about how much content gets released with a game at launch. Over the past 4 years in particular, we've been getting nothing but watered down experiences on release day with not all, but most games, with the intention of having gamers buy loads of DLC.
I don't see the myriad of people bitching as woken up. You have people going on about there not being singleplayer content while it is confirmed that there are missions that can be played alone. You could call companies creedy, but you could also call some of those "woken up" gamers cheap. They want as much content as possible while paying as little as possible. All that while they buy games that cost huge amounts of money to make when they previously paid the same amount of money for far cheaper games. They complain about lack of content and being forced to buy DLC to get the full game. You really think games in the past had more content? As example the first Battlefield had around the same amount of maps as BF4 and got several expansion packs that added more maps. And games like Super Mario Bros. cost around the same to buy while being a lot cheaper to produce and have very little content while being artificially made harder to increase the game length. @Crazed You still get the "complete" product. That notion of gamers knowing if content is removed from the game and how the business works while they know nothing is a joke.
Back then DLC used to be to get an extended experience once the game was complete. It used to be icing on the cake after the experience was over. Now it is to get a "complete" version of the game which the final product should have been.
That era never really existed . The very first dlcs were about conning people with reskins , maps and stuff there usually were freebies . And quickly enough people discovered content being locked on discs , then simply cut mid development once people were onto publishers . True expansions and dlcs have always existed , and somehow always will , but were and still are a rare thing
Gamers haven't woken up. I think people just really like to complain.. And gamers complaining on the internet is a loud bunch. Negative is the new lonely.. But yeah, big publisher marketing techniques (read capitalism) is fu*ked. It's all about profit in the end..
Well, it's not the devs that milk the product but EA. They may work hard and are passionate about the game but doesnt mean EA wont milk the game.
Exactly. Most of DICE's employees are no different from most of us, gamers who are extremely passionate about their hobby. The problem is that these employees will have next to no say on business decisions.
To be fair to the devs, they're trying to see if idiots keep falling it and low and behold... they do.
Never underestimate the power of Star Wars fanboyism.
Some people need to go back and play battlefront 1 and realize we are getting way more in this game than the first battlefront... In effect we had skirmish maps and only Hoth and Genosis were worth it. Ship combat was virtually none existent. Was just playing BF1 and wow! If they can get space really right in the second one ...excited for that later. BF2 space battles were kind of samey though, think about what you could do on current gen hardware given time.
You're right, but don't expect a lot of agrees. Honestly I'd rather have a separate Star Wars title for space battles. If they announce an update of the X-Wing/TIE Fighter games I'll lose my mind.
I got more than expected, really don't care about agree/disagree system, it is pretty much just a console war substitute. I just think people haven't played the original lately enough. I found a pc copy a few years ago. There are a bunch of maps but aside from very low air battles, most of the combat is on the ground. Most of the maps do not really have any awesomeness to them. It didnt have heros either. Bf2 still had the same things as far as maps, but they added heroes and space-only battles. The space only-battles didnt really have much to them in retrospect. I have some massive ideas about a future space mode... i might as well say the here. Instead of a simple 1 vs 1 capital ship thing(and 2 smaller ships) you have a space mode like the beginning of episode 3. X number of players(commanders) control some aspects of the capital ships( they can access via the bridge)...other players can man turrets on the sides, man a vehicle or defend inside the ship. Using the destuction tech you could have those crazy broadsides that actually disable a ship rather than it being just a health meter. This is just the beginning of my thoughts on space battles...There would also be seemless transition to battles on the ground ala no mans sky. My idea is definetely massive and so I hope when they tackle space they do it right; it needs to be massive. Not including it now means they should know this.
Hilariously enough , i know that a select few among the people who complained in SW BF threads , just followed the train , and didnt even get to play the original Battlefront games . And here they are complaining about content they didnt know , "just because EA" and being told about missing modes
And there's the people that never played the original BF games that are "following the train" because it's a SW game and they'll buy anything SW.
But in such cases there is nothing wrong with that . At least they are following the hype train for a positive reason , and out of star wars fandom . Maybe some of them are too Young to have known Battlefront anyway . It's the reverse i dont get , following a negative rethoric , and complaining about stuff they didnt even experience , just for the sake of it . Disgruntled older fans of the franchise , that i can understand . I'm one myself when it comes to a few franchises and the way they are handled . But posers ? nah screw them
I think they should be directing the DLC milking questions at EA, DICE is strong-armed by who ever funds them, like most devs. More interested to see how multiplayer actually turns out to see if it was really the focus all along or just a compromise to make it in time for the movie. Of course im hoping for the former, but DICE and EA have some reputation bandaging to do, more so on EA side. The "Deluxe Edition" already gives me bad vibes. Is it just me or is glorified day one DLC put in as a separate edition for more money not a sign? http://postimg.org/image/km... Someone need to do an expose article on EA practices, to see if this has happened before, lol.
This dice guy needs to stop making comments... Seriously he just makes the Internet even angrier
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