Why Steam new approach towards paid modings can be troublesome for the industry.
paid mods = next gen DLCs xD but they're exclusive to PC :v
The real danger is people do not see where this is going. Amazing that people are being so blind. Mods can still be free? Not for long. The publishers will see to that. It is only a matter of time before some companies choose mandatory mod payments. Publishers now are smelling mod revenue. Nothing is going to stop them if they choose to pursue it. Valve opened the door to a procedure that will end free mods as we know them and those that are free will be branded as piracy. Anyone supporting this move is demonstrating a serious lack of foresight. Only companies like Tripwire will have products that for now avoid the inevitable.
Steam should have a premium service like Gold or PS Plus. Give us a free games program and that's worth the admission. Now I wouldn't want UPlay or Origin to do that unless they got really compelling free games.
No they should not? Are you an idiot or what is wrong with you? Do you really want to throw out your money, and dont know what you get in return? Its the most stupid idea i ever heard, its like going to a fine resturant, where they will give you a mcD burger when you order lobster. Either you paid to comment like that, or something is wrong with you. Why they hell would i need to pay to play online? Only retarded people pay for free things.
The biggest issue I have with this is that modders only get 25%. Why would you sell your mod if you're getting such an awful deal? Developers are paid 75% of their game price on Steam, modders get the opposite.
I wonder how different that percentage is from game developers and publishers?
Modders are paid 25%, steams take 75% but gives the modders the option to use part of steams 75% and give it to Bethesda or Skyrim nexus or any part of the community that provides a service/tools that have helped people make the mods. A massive post on nexus about it I suggest most go and read it.
valve does not take 75%, stop spreading this complete lie. valve takes 30% to cover server costs, and advertising and some to pocket for gain, Bethesda get's 45%... You want to be mad at anyone get pissed at Bethesda, I wouldn't be surprised if Valve originally was going to give more to the creators but were not able to due to bethesda. http://www.forbes.com/sites...
@Nio-Nai. funny that is 75% you retard, it does mot matter where it completly goes, what matter is 75% is gone, your control over the mod is gone, and 30% for server cost? you relly don't know much about servers and what they cost to run for companies like valve.
I was not mad or spreading lies, No where in my post does it say valve keeps that % they take that and give parts of it to others. http://www.nexusmods.com/sk...
Beforehand, it was nothing but doing it for free, or hoping you can make anything through Patreon. Chances are, they will make more through this than the prior. Is it a great deal? No, it's not. But they are also making money adding onto someone else's existing work, and of course the developer/publisher, as well as the storefront (Steam), are going to want a cut. Personally, I would like to see a 50/50, with half going to the modders, and the other half going towards whatever deal Valve made with the game creators. Even a split into thirds would be fair. But what can you do?
I don't know how many times this needs to be rehashed but there are so, so many issues with this. It was implemented so incredibly poorly, it's actually amazing how badly it is implemented. But even if they fix the myriad of problems with this implementation, I'm not sure there's an end-game that will work out for monetizing mods...their very nature is one that is experimental and altruistic.
Valve has done goofed with their implementation of the mod store this is not the way to do it and pc gamers won't stand for it i get where people are coming from but this shit is bad bad bad i took a look at the modding community on the steam forums for skyrim and it is a clusterfuck of people accusing each other of so many things when just a few days ago it was one of the most tightly knit groups on steam this mod store is bad the shitstorm this has created is not worth it has to go valve is messing with something that can really blow up in their face they can get away with the steam greenlight and early access crap because they made that stuff but with modding they have caused perhaps irreparable damage to their respective modding communites with more games to be subject to this in the future i can only look at this mod store at the moment as a cancer to the pc gaming community and as far as i see it this will not stand and has to go immediatly.
I have 3 letters for Valve - GOG.
I remember when people went crazy when they had to download Steam to play Half-Life 2. That worked out fine. So will this. People just need to calm the F down and let Steam fine adjust everything. It's going to be a bumpy ride for a while.
Paying isnt the problem, the problem is 75% for Valve and only 25% for the modder.
Valve does not take 75%, holy crap do you people even read the articles or do you just read titles? Valve gets 30%, the creator gets 25%, and Bethesda gets 45%, that 25% is also more than any modeler or animator would make working directly for bethesda or valve..
Not close, not even in the same ballpark of being the same issue.
I, being only one person in the mass of PC gamers who like to use mods on games, WILL NOT pay any money for something that has been free up until recently. Also gamers, those who wish to pay money, need to be assured with strict quality control. If they are taking 75% of the proceeds, then they can use part of that to pay employees to see if the mod, via a waiting period before release, is valid and worth it.
valve takes 30% of all profits of mods on their store by default any mods on games that have a percentage above that means that the difference is going to the developers slash publisher.
Whatever overall percentage they actually end up taking needs to have part of it allocated to assure quality control.
Gabe has already confirmed that they will be adding a "a pay what you want button" http://www.reddit.com/r/gam... You can read it here, Gabe is directly speaking with the community. So calm yourselves, everything everyone has been talking about lately seems to be greatly exaggerated, just like how everyone thought valve was getting 75% when they are only getting 30%.
The pay what you want button was added on day one, but why pay for something that was free before? Just another cash grab from valve those scummy fucks.
They are still free if mod authors wants so. It is up to them. Boycott mod authors who wants to get money from hard work they have done for their mods. One good way to boycott is to make your own mods and share them for free.
The Pay What You Want option is there for people who don't want to charge anything but instead want to give people a chance to donate. Maybe YOU should read the article. This doesn't change the fact that mod creators can still charge whatever they want for a mod. Also, 25% is NOT way more than they would make working for a game developer. You really need to get a clue and stop riding so hard on this "everyone deserves to be paid for their fan-made content" train.
Well I will just delete the mods seems a backwards move and a kick to the community.
Consider all the time that gets invested in creating mods for the average PC gamer to use. Rewarding modders with something more than a few random clicks on the Facebook Like™ button is only a good idea IMO.
Glorious PC master race
The problem I have with paid mods is the modding community was all about sharing ideas, experimenting with new techniques, borrowing parts of other modders work and crediting them for it. This will all go out the window now that money is involved. They'll be no sharing, no helping others with mods, no community. It'll be everyone for themselves. This is the sad and dirty side of capitalism. Greed conquers all. Innovation and community is stifled all for the mighty dollar. Looks at what's happened to the games industry. None of the publishers want to develop risky and innovative games they create safe, sure bet games that make a profit. You add money to the equation everything goes to shit.
This will end up in law suits, because if the modders are using other people tools and mods they will sue each other and then the 3d engine creators will get involved. This will create animosity between modders saying each other are stealing from each others.
Don't like 'em? Don't buy 'em. Let those that want to support this support it, and let those that don't like it not. Simple.
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