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Dungeons II Review | Hooked Gamers

HG:
The “borrowing” of ideas could be considered the staple of the entertainment industry. Whether it is film, music or games, few things ever created are new or original. There is a Dutch saying that plays right into this. Roughly translated it goes something like “It is better to steal something properly than to invent something poorly” which is usually a little more apt than the elegant but overly polite English equivalent “Imitation is the sincerest form of flattery”. For Dungeons, developer Realmforge stole poorly when they tried to give a new spin to Dungeon Keeper’s brilliant “evil is good” gameplay. It wasn’t a bad game, it simply wasn’t the game people expected and the scores reflected that disappointment.

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