The joy of villainy in Fable Legends | PCGamer

The last time I played a Fable Legends villain, I was using an Xbox One controller. The button presses, trigger holds and analog stick cursor movement required for that role had been refined to an ergonomic sheen by a specialised Lionhead team driven by a desire to make a perfect RTS system on an Xbox One pad.

I did OK. I downed a few heroes, opened and closed a few gates, summoned an ogre. It was good fun.

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