Andreco Brooks of Gamer Attitude compares RPGs from the East and West.
Like everything it boils down to preference, I will say that during the 90's the differences were huge and imo its when Western RPG's were at their weakest (barring some PC releases of course). I remember as a kid getting AD&D Eye of The Beholder on the SNES while my friend down the block got FF II. The struggle was real =/
You can combine both your childhood experiences with Dragon's Dogma. Fight the Eye of the Beholder using magic style spells from Final Fantasy 2.
Good thing the PlayStation is the platform that provides an equal amount of JRPG and Western RPG alike. Ni No Kuni and Mass Effect. Like Bloodborne and The Witcher.
East is best west is next I throw chains of my chest onto the next pest
One thing JRPG's can improve is their story lines. One thing WRPG's can improve is their creativity and design (Especially monster designs) they're always very realistic and simple.
I love games from both genres, but I'm slightly more a JRPG fan. The weaknesses this article lists for them don't bother me.
I have been a JRPG fan only for a long time, it was much easier for me in terms of focusing on the main story and style. I remeber trying the WRPG first with games like Dragon age origins and Diablo 2, but i didn't like them very much, i may receive a lot of hate for that opinion but that is what happened. However recently i got to play play Skyrim and the witcher 2, and for some reason i really liked these games which made me now into the WRPG as well.
I've never considered them together TBH. People play them for different things (or did before the AAA industry as a whole settled on making action-adventure-RPG-jack-of-a ll-trades a genre). I think a more fascinating comparison would be TPS vs FPS.
There are no clear lines between WRPGs and JRPGs. What is Xenoblade X? It is pretty much in the middle of the two. A lot of so-called JRPGs are developed in western countries now and games like Bloodborne are developed in Japan. Anyway, I think having a variety of games and not obsessing over categories is best.. I also don't like how people bash games for being linear. A linear game has certain advantages over a non-linear one, and vice-versa. I do think, though, that RPG should mean that the game offers choices to the player in how to advance the plot so it is questionable whether a lot of the so-called JRPGs should really be considered RPGs.
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