A Diamond in the rough - Titan Souls PC Review - Morbid Play

Whistler writes, "Arguably ever since the dawn of the arcade the balance of difficulty versus reward has long since been under intense scrutiny. Some games provide little challenge watering down that feeling of accomplishment and others throw so many challenging walls of dumbfounding height that frustration grinds down the sense of reward into an almost invisible pile of dust.
One such game that tightropes a very thin line towards the latter is three man Manchester developer, Acid Nerve’s top down action title centred around besting a series of bosses called Titan Souls."

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