Edge Online writes: "Spencer's job is straight-forward; easy to explain. All those first-party games for Xbox 360? He's in charge. As head of Microsoft's Game Studios, his job is to populate Xbox 360's content portfolio with compelling interactive entertainment. In simple language, Make Great Games.
I ask him what this actually means? What does his job entail? The games we saw at E3 this week, for example; can he actually have any influence on those games, so late in the development cycle (he was only recently promoted to the position; previously he ran Microsoft's European development efforts)?"