Elebits was, at least for GameVortex's StarScream, the first game that really showed the types of things the Wii's motion-based controls could do for a game. Under the guise of what appeared to be an on-rails shooter, the game had you hunting down Elebits with your Wii-mote controlled zapper. In order to ferret the tiny energy gremlins out of their hiding spots, you used the zapper to pick up objects and manipulate then around in a 3D space. Now Konami is bringing that same concept to the DS with Elebits: The Adventures of Kai and Zero.
Although the original game was more of a shooter, the DS version is an overhead puzzle-based game. The object of each area is to collect as many Elebits as you can, which is performed by tapping the touch screen to manipulate objects in the environment.
Read the entire article at GameVortex.com