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Psychonauts was the Game that Wouldn’t Die

Carl Williams writes, "To say that Psychonauts had a storied development would be kind of an understatement. What started out in the wild world of the classic LucasArts title Full Throttle expanded, nearly died and was revived again by the hands of one man. Tim Schafer. What became Psychonauts was originally to be a drug filled romp through fantasy land for the main protagonist in Full Throttle. LucasArts couldn’t stand for that and the segment was dropped but Tim Schafer wouldn’t let it go- later this sequence was fleshed out and became Psychonauts. Too bad gamers didn’t have as much dedication to quality releases of the time."

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