GamesBeat: An expert view on the health and safety risks around virtual reality … or everything you wanted to know about VR but were afraid to ask.
Just watch Wall-E and there ya go...
Haha bubble+ up for making a funny. But yeah I've been wondering about stuff like this ever since VR and AR started gaining more traction in the news.
Man letting aside the health risk i will not use one of these stupid things on my face who make you look like a fool in the middle of the room pointing in all directions, fk that, i am not interested in your box over my face, maybe when they will release a device that looks like a pair of glasses just like MS wants.
I'm with you. And who really knows the long term health risks with these things, I'm not willing to take that chance.
I agree tzuno lol
I definitely think some caution is in order. That said, we didn't (and still don't completely) know the long term health risks of video games, but that didn't stop millions from jumping in.
I think the problem with VR starts when we can't tell the difference between VR and reality, and when we begin to ask ourselves if we have already been connected to a VR device all our lives.
Why is the universe mathematical? We are already a simulation. Maybe you're just trapped in one already, multiple times over.
Enter the Matrix.
I believe that reality, at the fundamental level, is simply information. In a sense, we likely are already in a simulation of sorts. But that doesn't make it any less real.
More specifically, reality is our interpretation of sensory information.
Headaches, head pains, eye strain. NO, I'd rather game with 2 second degree burn blisters on both my thumbs than use this stuff, and I have. Listen, you couldn't give this stuff away to me.
Why not both?
Dark Side of the Moon, hell yea. Both what?
Was just sarcasm to your negatives of each. I'm luckily near sighted so I don't get eye strain :) Yeah I was gonna have the original artwork but I saw this one (if the thumbnail doesn't show its a bunch of Eevee evolutions)
I already get headaches, head pains and eye strain from playing videogames. It's all about setting sensible limits and finding a balance.
psh, doctors said my eyes would get progressively worse, they havent gotten worse in 23 years of life, and staring at a screen to play video games.
Really believe these VR-headsets needs to have a PIP ( picture-in picture ) screen so the gamer can see what's happening outside for the sake of safety and also just in case he/she might hit something while trying to simulate movement during gameplay - moving arms, twisting, going back and fort etc. when playing VR game. Maybe a built-in timer in VR-headset or at least buy a timer or activate timer from your mobile phone so the gamer can have breaks.
And half an hour of playing you have just been robbed lol
Very interesting research. We need the doctors to weigh in.
Duh, you don't need a brain when you got VR
Lawnmower Man anybody.
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