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Everybody's Gone to the Rapture almost made me cry in a room of strangers | Polygon

Polygon: "A loud demo room with half a dozen games may not be the best venue to take in a quiet, introspective story-driven game like Everybody's Gone to the Rapture. But it's a testament to how intriguing and believable its world is that within moments of putting on the headphones and picking up the controller, I was fully transported into developer The Chinese Room's vision of a quiet English town post-apocalypse."

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DigitalRaptor975d ago

These are the types of emotive experiences I crave as a gamer. The quiet and surreal, that leaves you somewhat breathless and speechless. I love adventure games, some people like to downplay certain ones as "walking simulators" but that's their loss. I can't be shooting things, driving things fast, grinding or levelling up all day.

I hope it does well. Sony has proven to be good at making niche ideas popular, and you won't see a game like this be funded and supported by any other console manufacturer, so kudos.

IGiveHugs2NakedWomen975d ago

Completely agree. For those who enjoyed games like Journey and Flower they will definitely enjoy this game. This game is one of the reasons I have chosen to game on Playstation. Sony isn't afraid to support ideas and games that are outside of the norm. I also hope that this game is supported by Morpheus.