"The demo shows off the advancements of DICE's Frostbite engine, and clearly illustrates what players can expect when the game launches on November 17 for PlayStation 4, Xbox One, and PC. Here's what we saw."
A purchase this will be.
Any game that lets me play as Darth Vader... Well, that's awesome in my book. I played that opening mission of Force Unleashed quite a few times, lol.
That's why I bought Soul Calibur 4 lol Darth Vader!!
I'm pretty much a Star Wars and Star Trek hater and I know George Lucas personally. However I am pleased by this trailer. Definitely will be GOTY year contender especially with the fan service.
@mikeslemonade GOTY for you. But not for everyone. :D
But this article though man, ugh. It's just a well written frame by frame description of the trailer... I want to see gameplay. And it's been a while since I've purchased a game at midnight, this might be the first in years. I cannot wait
No space battles and 40 player max?? Is this a joke?
We get splitscreen, heroes and other highly requested stuff, but people still complain :/
No space battles is like taking out conquest from battlefield. Its a key game mode and Dan favorite. But don't worry I'm sure it's going to be $15 dlc. 50% off premium edition for me.
Is that true? At least that sounds awesome but no space battles is still kind of a bummer even though I didnt really play them that much. Where did you hear that btw, I didnt have time to read the article.
being that 64 player matches aren't even much fun, I'm guessing it's not a joke, and a welcome change. 32 and 44 player matches are much more competitive and fun in comparison to 64 player chaos. I can only assume selfish map edging snipers or prepubescent kids will be disappointed with the more competitive player count?
Agreed, I always played 32 players most of the time in BF4 (mostly for Rush and Obliteration) or sometimes 48 player conquest. There was like no maps that were really fun to play with 64 players. The point of 64 players should not be to provide more action from every angle, it should enable more larger maps to be playable.
I agree. Fewer is far more enjoyable. But, I was really looking forward to huge aerial dogfights in the stars! I hope they do release it as DLC I would buy every one. LOL!
No its not a joke. It's a scope.
They have to start from somewhere it's a reboot they can't just bam in a load of stuff at once otherwise there is nothing to work towards just more to fix. They know people want space battles i can almost be certain it will come.
Must buy for me.
Buy this, I will
I'm all for the graphics looking great but lets be honest, consoles will get a downgrade in graphics and less features than the battlefields sub 1080p also. I can also see this one being DLC all over with star wars as the theme. Hope i'm proven wrong
That's the PS4 demo they are showing not PC.
You have to be full of it. Those pics are clearly 4k or a very high level of anti-aliasing was applied. You must have never seen the difference between PC and ps4.
No where has it said that the behind close doors demo was running on the PS4. I would be almost certain it would be a high end PC.
Who knows as this is ingame and not gameplay so things can be polished.
Is everyone choosing to ignore the "In-Engine Footage" statement at the beginning of the trailer?? None of it is gameplay footage, PC or PS4, It's not going to look like this.
@1nsomniac Hype blinds people to the truth.
@1nsomniac No, it won't look exactly that good, but you make it sound like it won't look anything like that at all, which is just nonsense. The gameplay will have the same relationship to this in-engine trailer as we've seen in other games between their in-engine cinematics and gameplay. It's not going to look as polished or exciting as the trailer, but it won't look vastly different either.
The question remains on if its pre-rendered, or real time... Frostbite, even in the past, has been fully capable of pre-rendering video using the in game assets (thats how they build the in game cutscenes for things like BF4, those aren't rendered in real time from the existing hardware...but they are rendered using the same assets the real time renderer uses, if that makes any sense) pre-rendered or not, it does NOT make that big of a difference if they're forced to use the same in game assets...the only real benefit they get out of it is resolution and/or AA increases beyond what any existing platform could run at a stable frame-rate...that is assuming they're being completely transparent about what 'in game' means, and that there isn't some drastically more advanced lighting system, or particle effect system, in place for that video... Take everything given so far...and consider who made it...and rest assured...DICE has a history of making incredible looking games...When they fumble, its not related to visuals...I have little doubt of the game creating multiple graphical benchmarks...i'm more worried about the rest of the game... short answer: The game is going to look incredible, and not that far off that trailer...what we really should be worried about is what is being pieced together from the announcement page (only 4 'locations', no word on 'space battles', no word on single player, already talking about micro-transactions and early DLC access, albeit whats been announced so far is apparently free to all after a specific date...etc.)
Did I read it correctly? This game will have split screen? That would be amazing. I want to play this game with my son so much.
Go read 7 minutes of game play IGN PS4 demo thats all they are showing PS4 game play.
i thing 40 player is for ps4 and xbox one, and i am 100% sure next battlefield game will be same 40 player max on next gen console
Not really because BF4 is one of the best looking Ps4 and Xbone games and plays really well with 64 players. I believe it is because 64 player matches aren't actually fun and 40 is better
Generic Battlefield clone with Star Wars aesthetics as i predicted. No innovation whatsoever.
as if Battlefront 1 & 2 wasn't Battlefield clones? You probably didn't even play them
That's like saying its a COD or Destiny clone because its a shooter. DICE have a good track record in my books they had a shakey launch with BF4 but they are the only ones that do what they do. I feel they are the best to do battlefront out of all the devs due to the experience of designing multiplayer around player count / vehicles and environment. Look at it like that.
Exactly. People cry about their "shaky launches". But really what other game has all theirs have? Even Killzone which is cool and all, but never was nearly as huge as BF games. Vehicles, destruction large player count lots of DLC and support and variation. You can't beat them. I always give them a pass on launch issues because of how good they are when they are up to snuff.