There seems to be a frustrating pattern in the video game industry in 2015. It’s as if game developers are forgetting to set their alarm clocks, as we are constantly hearing that games are falling behind schedule and being delayed.
More complicated, complex and demanding programming further hampered by scheduling and production times.
This always happens during the first year or so of a new gen, its not unusual at all, infact its the norm. In a year or 2 devs will be familiar with the new tech & difficulties of it so delays will be far less.
Except that release delays and so buggy releases that they were broken happened throughout the 7th console gen. Became accepted things.
I think one reason is that publishers and salesmen promise all sorts of things without consulting the actually people doing the work. There is nothing wrong with reasonable timetables, but don't promise a game's release date until it goes gold. There, no more delays.
Bingo! Hit the nail on the head!
Well given that the article mentions Uncharted 4 and Quantum Break, my personal opinions regarding these games being delayed are: Uncharted 4. I honestly believe Sony wants to release an Uncharted trilogy collection on PS4 this holiday season since they love putting out remasters. They'd have a hard time selling something like that after Uncharted 4 has released so they're gonna try and do it beforehand. They probably pushed Uncharted 4 back because of this and told Naughty Dog that they have a few extra months to polish or whatever. Quantum Break. These guys can never get a game out on time. I think it's just once again a case of poor judgment/planning for the project that had them thinking they'd have it ready long before it would be. I'm surprised that Microsoft doesn't just automatically add a year to whatever release date they're given by Remedy.
"hampered by scheduling and production times" correct "More complicated, complex and demanding programming" incorrect.
The problem isn't delays, it's setting an unrealistic time frame and telling people it's coming at that time. They need to stop telling us release dates until they are absolutely certain and the game is close to going gold. It's better than being really hyped for a game for it to be released broken and unplayable.
relax jerry they are coming
I never thought UC4 was coming this year. Sony seems to have a habit of baiting its users to create hype then the dates always fall. The Last Guardian is the biggest joke along those lines. Just like GT5 last generation and the list goes on. I have no issue holding back a game for QC reasons, we benefit from that. Sony seems to do it just to create a better lineup but I never believe one of their dates.
I think that's more a case of favoritism from Shuhei Yoshida. He'll let their Japanese studios do whatever they want, which is why Team ICO is still on the payroll despite not releasing anything since the PS2 days, and why Polyphony Digital can take five years to release a game crammed full of recycled PS2 content. Meanwhile, the moment a game from their European/American studios underperforms? Everyone gets fired. I don't think there's any conspiracy or willful deception there, it's just that Shuhei is utterly incompetent at his job and is awful at managing Sony worldwide studios. His buddies at Japan Studios can do whatever they want on his watch.
I get what you're saying, but I'm not sure dude. Is giving people reasons to be excited for games that are coming worse than setting a date, and then not budging from it despite the game actually needing more time in the oven? The entire Xbox One launch lineup needed more time in development, but due to third-party contractual obligations that didn't happen. Same can be said for the Master Chief Collection. It's a joke that they even released such a high-profile exclusive in the state it was in. That should have been a Spring 2015 release, but that is never going to happen with Halo is it? -------- @ Rookie_Monster "they did outsell the PS4 in Nov and Dec last year in North America due to having some nice excluaice games. Those 2 months alone exceeded sales for the other 10 months combined." And just 3.5 months into the new year and PS4 has already caught back up on 60% of those XB1 holiday sales with plenty of months (of more game releases and outselling the competition) to go until Microsoft kick their exclusive lineup into gear and create bundles for the holiday. PS4 has exclusive marketing for 3 of the biggest games of this year: Batman, Metal Gear Solid and Star Wars. You may be on to something regarding Fallout 4 though. People doubted Sony's ability to dig deep and make a more powerful console, and yet it happened. People doubted Sony's ability to get supreme marketing for Bungie's next IP, and it happened. People would probably have doubted Sony's ability to buy marketing rights for a Star Wars game if it weren't so predictable. Fallout 4 could easily be a timed-exclusive for the PS4 holiday season, considering the stuff MS managed as the leading HD platform last-gen, and now that PS4 is in a much stronger position for sony to negotiate. GT7 is another obvious one.
Maybe the developers want their games to be released in a polished ,well optimized and bug free state .
This. We're bitching about one of the healthier aspects of the industry Pre-2009? We need functioning games, not tighter deadlines.
More often than not it's the publisher that decides if a game is ready to be released. Games get released to meet marketing and sales deadlines, and there are times when high profile games get pushed out the door regardless of if the dev thinks it's ready or not. There are times when a publisher will give the dev more time, and there are times when they won't. It all comes down to when and how the publisher wants to make money.
They are afraid of Witcher 3
The problem is many developers giving the release date way too early. They should announce it when they are sure to be able to finish the game in time. Some developers do it the right way and actually polish the game very well, but then there are those that release buggy games when release date is too early...
The devs aren't giving release dates, publishers are. Ever notice that indie titles don't get delayed?
Hmm well whatever you get my point I guess XD. I haven't really noticed that about indie titles sorry but maybe you're right.
Halo 5, Forza 6, Xenoblade X, Rise of the Tomb Raider are still on schedule for a 2015 release so not all big exclusives are delay. Seriously, what is going to be the BIG exclusive for Sony this Fall? Sony can't possibly go 2 straight Fall not having a blockbuster to sell console.
Why do games need to release in the fall? Do gamers ignore the rest of the year or something?
Fall is the shopping season and if you are in a business, you tend to need a special product to drive sales during the busiest selling months of the year. You can say what you want about MS, but they did outsell the PS4 in Nov and Dec last year in North America due to having some nice excluaice games. Those 2 months alone exceeded sales for the other 10 months combined. With Halo 5 advertising like ceazy, Uncharted seems like the only game that can match the excitement generated and could you imagine if MS also added in a Gears Trilogy HD for a November release to to booster their lineup? It is good that Sony spread out their lineup for the entire year, just bought Bloodborne, but they need something AAA for the Fall to keep sales momentum and continue generating excitment. Unless Sony can somehow dig deep to buy an exclusive like Fallout 4, I don't see anything suggesting it will have a game changer to built hype like MS. Some possibilities include the Vaporware Agent from Rockstar and maybe a God of War 4. Hoping one of those will be released and maybe a GT7 even for the Fall all announcing at E3.
They do, but they release in the fall because it's when the advertising for them has the most effect due to the holiday spending season. That's why November is so loaded with games, to maximize sales for Black Friday. This is also when console makers will push big games for other publishers for those exclusive deals they like to make, so there is a financial side for the pubs there too. Unfortunately, games have a rather short shelf life when it comes to sales, and since used games of older games are more available at the end of the year, it means fewer sales on those older releases as well.
Ps4 already has 2 BIG exclusives in The Order 1886 and Bloodborne. Whereas the xone, let's face it, has nothing. Bloodborne is a clear GOTY contender and has sold over a million copies. The notion that only big exclusives release during the October/November period is just silly. Furthermore Ratchet an clank, persona 5, everybody's gone to rapture, alienation, until dawn, planetside 2, etc. are still set for the ps4 this year. As i have said in a previous comment, variety is key. I prefer having games spread out over a year rather than thrown at me in a month.
More like what's the deal with all these games coming out at the end of months all the time, every damn game is either the 26th or 30th
A lot of people get paid at the end of the month, so it makes sense really.
Maybe developers need more time?
Hopefully due to perfecting the game before release. But it's also due to making sure the game works properly. I kind of accept delays these days with all the problems many new releases have been dealing with.
The question is "what's the deal with predetermined launch dates" .. I mean if anything always state a estimated launch window instead of exact dates
why question something that is a god send?
Games are just getting so much more complicated and expensive these days, I guess. And fans want so much more.
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