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Star Citizen’s Pictures Show Impressive Damage Model; DirectX 12 Can Help With Memory Management

At GDC 2015 Cloud Imperium Games Director of Graphics Engineering Alistair Brown hosted a panel on Star Citizen’s advanced visual effects, and it included some rather interesting informationand pictures.

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3-4-5870d ago

Can you collect ships in this game ?

camel_toad870d ago

Yeh you can purchase multiple ships for your hangar. I cant wait till they implement the crew thing for the giant ships. I bet thatll be a unique experience.

thorstein870d ago

I have to read up on how that works. It would be cool to be part of a crew on a massive ship, but my ship is actually in the hangar.

I am going to buy a new PC that can run this.

NuggetsOfGod870d ago (Edited 870d ago )

Star Citizen and dx12 in the same sentence is bonerific!

NecotheSergal870d ago

The first gameplay footage showcasing regular people on the Corvette/Constellation will just be a group of friends fapping furiously in the cockpit whilst drifting in space.

Mark my words.

Moldiver870d ago

"Star Citizen and dx12 in the same sentence is bonerific!"

Yup! Im wondering if a X1 port via DX12 will happen. Wouldnt take long to port and would be a breeze to optimize.

AndrewLB870d ago

Star Citizen is PC ONLY. Sorry.

The CEO of Roberts Space Industries, Chris Roberts said:

"Star Citizen IS a PC game. It will NEVER be dumbed down for a lesser platform. We will NOT limit the input options or supported peripherals to the lowest common denominator."

https://forums.robertsspace...