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How Forza 6 can simulate cars that don't even exist yet

OXM staff:
"So here’s a long, hard, borderline-pervy look at the rear end of Forza Motorsport 6’s cover star, the All-New Ford GT. That’s the ‘all-new’ Ford GT, you must understand – not some old rustbucket Ford GT from 2006 that only has a mere (smirk) 550 horsepower or (guffaws into sleeve) a sluggish 0-60mph time of 3.3 seconds."

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gamesradar.com
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TheCommentator937d ago

"F150 Raptor... being built for off road..."

Rally confirmed for Forza 6? I could go for a good rally game, hasn't been a good one since Rallisport Challenge/Colin McCrae.

Spotie937d ago (Edited 937d ago )

I'm pretty certain this car DOES exist. It might not be in production yet, but it already exists.

Additionally, this isn't anything any other sim can't do. Or racing game period, honestly. Since the games are just data, programming theoretical performance info for a car, along with its dimensions, weight, etc. is all it takes. (I say all, but it's still a decent amount of work.)

Not trying to put the game down or anything. Just saying.

Edit: http://www.caranddriver.com...

It's a 2017 model. If you know anything about how cars are released here in the US, you know that means it'll be releasing in 2016. There's no way a vehicle dubbed a hypercar would not already have more than just a concept. In fact, http://www.caranddriver.com...

Furthermore, http://blog.caranddriver.co... indicates they'll be fielding a car in Le Mans next year. That's a June race, meaning they'd have less than a year to concept, test, and produce a hypercar worthy of competing by then(because the car will obviously have to be ready ahead of race day, and it would be stupid to wait until the last second). Due to homologation rules, that's another point in the favor of the car being very close to production as, again, it would likely be released BEFORE 2017.

As for it not having been built... yeah, sure. They may make a few tweaks to the design between now and launch, but the design shown is pretty close to final.

And again, this is nothing any other game couldn't do, so this is still pointless. I deliberately avoided mentioning it, but what the hell do you think the Vision Gran Turismo cars are? How many concept cars do you think have graced GT rosters so far? Did the Corvette of what, 2013 already slip your mind?

Finally, I'm here because, though I might not be much of a fan of Forza, I AM a fan of cars of all types. I'm also curious about the new GT, which I knew was the cover car for Forza 6. I suspected that was the car they referred to, yet hoped it might be something else, since that car quite obviously exists and is too close to production to say otherwise. It also sounded like an odd claim- and it is, frankly, since it's just data, as I've said, and any game can simulate data for a non-real car if it's programmed to do so- so I wanted to see exactly what was meant.

Given that crappy excuse for a rebuttal, you don't even seem to care, yourself. So why are YOU here?

gangsta_red937d ago (Edited 937d ago )

It exists on paper and in concept. It has not been built yet so technically it doesn't exist.

Why do you even care one way or another?

gangsta_red936d ago

So again I have to ask you...

Why do you even care one way or another? This article isn't here to explain how or why Forza is the only game that could ever do this. Every article that explains something from MS or Nintendo in your narrow point of view is an offense to Sony and you try your best to explain your bias. I'm sure you couldn't wait to bring up GT in your edit.

And then to end your comment with a:

"Not trying to put the game down or anything. Just saying."

Just shows how you are actually trying to put the game down.

The car has not been built at all,so it does not exist. having a car on display and actually having it work are two different things.

And crappy rebuttals? That's all you do...you don't even realize that the whole, "Why do you even care one way or another?" statement is ripped write from a past post of yours to me. That is the most hilarious part of your argument. 'Nuff said...unless of course you still have your comment in edit mode waiting for someone to reply.

Moldiver936d ago (Edited 936d ago )

"It's a 2017 model. If you know anything about how cars are released here in the US, you know that means it'll be releasing in 2016. There's no way a vehicle dubbed a hypercar would not already have more than just a concept."

Hi...Well informed and clued up motor enthusiast here..So I thought id interject some facts. First off the car is STILL in development. It exists as test mules that dont have finalised suspension settings, tyre specs or even a fully developed engine.

"Additionally, this isn't anything any other sim can't do. Or racing game period, honestly."

I agree any sim could do this. But not ANY racing game. arcade racers like DC and NFS have ZERO car physics modelling.No weight/G-force simulation.No suspension geometry or tyre simulation. nothing. Just a floating box that responds to button inputs.If a racing game does not simulate these things, that game cant possibly hope to do what forza/GT/Pcars/asseto corsa/raceroom is doing with car physics.

On a side note, spotie..Im not sure what the point of your post was. no offense, but you sounded like a debbie downer in your post..also, Gangsta red is an xbox guy, so of course he is gonna comment on an xbox game in an xbox article. So asking him why he is here is a bit silly. Especially given YOUR PS slanted views..I have seen your previous posts. Ill just leave it at that...

on a side note..its always nice to see a fellow car enthusiast on here. What do you drive? Im a BMW and porche fan. I will be driving BMWs for the forseeable future, as I cant afford a porche..yet! lol. I love my 125 M-sport though! Its a baby M3, for sure!