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20°

Buddha-cast: Ep. 46 – “The Video Game Backlog Conundrum and Masochistic Gaming”

EB: On the latest episode of the original Buddhacast the team analyzes the explosion of video game backlogs and how the phenomena has grown out of control over the past five years or so thanks to forces like PS+, Games with Gold, F2P, smartphone/tablet games, and the Indie movement. Each member of the cast gives their opinion on how the video game backlog conundrum began, and how it personally affects the way they play games these days thanks to all of the awesome titles that are readily available, and most times free to play thanks to subscription services and other industry shifts as mentioned above.

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140°

The 7 Best Souls-Like Games - Mastering the Challenge

The Souls-like genre remains popular, along with FromSoftware's classics there are many contenders. But which are the best Souls-like games?

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kevco3323d ago
toxic-inferno23d ago

Hmm... In my opinion, the 7 best are the 6 made by FromSoftware (DeS, DS1, DS2, DS3, BB and ER), then Lies of P. But each to their own.

kevco3323d ago

Still DS1? You don't feel it's been surpassed yet?

Demon's Souls has the remake of course, but DS1 has surely been outdated?

Smellsforfree22d ago

I think that the DS1 remake is better looking than DS2. The interior lighting matched with the low resolution textures in DS2 is very garish, IMO.

Besides graphics, what do you mean by DS1 being "outdated"? I'm someone who played through Elden Ring and just recently played through the DS series, and as far as gameplay went, there were all very similar.

Cacabunga22d ago

I haven’t played many but Bloodborne and NIOH1 are on top of my list.. had a blast with these 2

toxic-inferno22d ago

For world design and interconnectedness (that's a word, right?) DS1 is yet to be beaten.

290°

9 Years Later, Does Bloodborne Deserve All The Praise It Gets?

Saad from eXputer: "Almost a decade later, it's time to take the nostalgia goggles off and accept that Bloodborne has long been surpassed by its successors."

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jznrpg24d ago (Edited 24d ago )

Yes, yes it does. It’s still a great game. Elden Ring isn’t better just different and a bit easier . I like that you have to be aggressive but smart in Bloodborne

thorstein24d ago

I literally replayed it recently and it's better than I remember. I think it's like going back to a beloved book and noticing things I hadn't before.

raWfodog24d ago (Edited 24d ago )

Yo! I was getting ready to reply with the exact same four words you started with lol. Yes, I think Bloodborne has withstood the test of time and remains a great game. That’s why all the fans are hoping for a sequel someday. Hoping that we can catch that magic again with a new storyline.

Leeroyw24d ago

Yes. Just replayed it a few days ago. My first Platinum. And yes. I rage quitted so many times and called it BS too when I started. It's tight. The combat is amazing and the lore is rich.

GamingSinceForever24d ago

Elden Ring was easier? I don’t know about that at all. I remember leveling up in Bloodborne and breezing through it. In Elden Ring no matter how powerful I got I was still catching a beat down from every boss.

thorstein24d ago

That's due to scaling enemies. I remember not doing Haligtree untill near the end and having enemies withstand almost a full blast from Azur's Glintstone Staff Comet Azure. My level was quite high.

Melee characters are not fun in that game, especially for the Elden Beast.

MeteorPanda24d ago

Considering l did a run 2 months ago? Yes.

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460°

Playing Ori Games On Xbox Game Pass Does Not Help The Studio, Claims Moon Studios CEO

The Ori and the Blind Forest studio CEO has asked the fans to purchase the game instead to completely support it.

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Terry_B50d ago

oh really. The Microsoft /Game Pass Dream Bubble is bursting, eh?

Outside_ofthe_Box50d ago (Edited 50d ago )

I've been told that this is an outlier and 99% of devs feel the opposite of what moon studios is saying right here.

thorstein49d ago

"It can be? If you're a smaller dev and get an upfront fee to put your game on gamepass and it blows up, that's great.

I merely pointed out that Moon would make no money at this point from people playing Ori on gamepass - so not the best way to support us!" - Thomas Mahler, Moon Studios

Asplundh49d ago

"This is the exact argument people have been saying about GP for years now"

It's not. Moon studios had no say in their game going on GamePass, because it's a 2nd party game and Microsoft own the Ip and games. Moon was paid for developing the games and presumably get a cut of sales, GamePass is hurting their sales but this is a different situation.

49d ago
Lightning7749d ago

Because it is. You can name on one hand the studios GP doesn't help.

GamerRN49d ago

They make no money because they were already paid an upfront fee. So they MADE money, but make no additional money.

Markusb3349d ago

yeah of course because people renting games and not buying them is so much better for studios.
Microsoft has conditioned people not to pay for their hobby or at least not to pay to own anything

Outside_ofthe_Box49d ago

@GamerRN

"They make no money because they were already paid an upfront fee. So they MADE money, but make no additional money."

So it's a good thing that they make no additional money despite their game having continued success well after the initial payment?

Einhander197249d ago

@Lightning77

"Because it is. You can name on one hand the studios GP doesn't help."

Just in the past few months we have had statements from Larian, 2k and now Moon Studios (as well another indie studio that released it's game pass but I can't remember who it was) have made similar statements recently about the effect of subscriptions on sales and profitability.

Heck you recently saw in Insomniac's leaked slides that after games were put on subscriptions the sales of the games almost totally dried up, which is something they have publicly been saying for years. And on top of that even though xbox fans constantly deny it, Microsoft leaks as well as their own statements and actions (like putting thier games on rival platforms) clearly show that putting games on subscriptions lowers the potential profit of a game.

It's time to accept the reality that the long term effect of subscriptions has been lowered revenue and profit for game sales almost universally across the board.

Credible research and information keeps showing that people don't buy games that are on subscriptions and more and more people don't buy games they suspect are coming to subscriptions.

RGB49d ago

Look into Outriders situation, unless you are a very small indie dev, gamepass loses money for everyone involved, including Microsoft.

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Obscure_Observer49d ago

"oh really. The Microsoft /Game Pass Dream Bubble is bursting, eh?"

I don´t think Sony agrees, because they´ll continue and release yet another brand new MBL game on Gamepass day one for the fourth time in a row!

Crows9049d ago

Because they have a choice right?

49d ago
Christopher49d ago

That's not by Sony's choice... This is a poor argument.

notachance49d ago

dude just randomly mention sony out of nowhere lol

Obscure_Observer49d ago (Edited 49d ago )

@Crows90

"Because they have a choice right?"

Yes they do. They could say no. Nobody is forcing Sony to make MLB games to Xbox at gun point, especially day one on Gamepass.

Christopher

"That's not by Sony's choice..."

Of course, it´s their choice. They could just said *no* to MLB and made their own baseball game just like EA did.

Besides, It´s a GaaS title after all and one of the most played on Xbox. So it´s not really hurting Sony in any way, and I´m 100% positive that they relly love those fat checks from MS.

"This is a poor argument."

You can say that, but, the Interesting and undeniable fact is that after four years making MBL games available on Gamepass day one, nobody from San Diego studio got fired in Sony´s recent wave of layoffs.

Just food for the brain.

49d ago
Elda49d ago

That's not a business choice that was decided by Sony, that decision was decided by the MLB. Sony will reap the rewards only because Sony's first party developers (Sony San Diego Studios) develops The Show. If it wasn't for the MLB licensing contract of The Show the game would still be exclusive to PS.

outsider162449d ago

"Of course, it´s their choice. They could just said *no* to MLB and made their own baseball game just like EA did."

Well this isn't EA, they lost the license to Fifa, not Fifpro, or the premiere league or champions league or the euros.

MLB I'm guessing (i don't play baseball) is the only licence to it. They have no choice, indeed. American gamers will want authentic teams im sure.

49d ago
49d ago
Futureshark49d ago

What an Obscure Observation!!?!!

1Victor49d ago (Edited 49d ago )

@christopher: “That's not by Sony's choice... This is a poor argument.”
Have you see him have a rich valid argument when it comes to Sony. 🤷🏿

@obscured: “Yes they do. They could say no. Nobody is forcing Sony to make MLB games to Xbox at gun point, especially day one on Gamepass.”
Sure buddy whatever keeps you happy same as no one is forcing Xbox to now and in the future release their games on PlayStation and Nintendo oh btw in the near future Xbox will go fully 3rd party like Sega 💵💰

Markusb3349d ago

do you understand the concept of licensed games? good lord the straw arguments or just lack of actual real information is astouding.

Terry_B49d ago

I don't think many of your comments are thought out.

Christopher49d ago

*** Of course, it´s their choice. They could just said *no* to MLB and made their own baseball game just like EA did. ***

That's an illusion of choice. It's not a choice. You're acting ignorant to try and serve up a bad argument.

Sonic188149d ago

Obscure

At it again huh LMAO

49d ago
48d ago
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Neonridr49d ago (Edited 49d ago )

you have to remember that these games are old now, they are given a fee upfront for their titles to be on gamepass, but for new people to play the games naturally you want to drive them to standalone sales as opposed to them playing on a service that they've already been paid for.

Outside_ofthe_Box49d ago (Edited 49d ago )

I don't understand what you are saying here. This is the exact argument people have been saying about GP for years now. In the short term the upfront cost is good, especially if your game is either trash or was never going to be popular in the first place, but long term and if your game exceeds expectations then it's not as good. Also if your game is AAA and is a sure fire going to sell millions day one, people want those titles day one on GP as well and think it's sustainable for some reason when logically that doesn't make sense.

Neonridr49d ago (Edited 49d ago )

@Outside - I don't know if MS has any incentives in place where devs get bonuses if games do well. You'd have to talk to someone in the know there.

Neonridr49d ago

I bought the collection on my Switch. Love these games.

darthv7249d ago

Same here. its a nice little compilation. Plus I have the XB special editions on disc (still sealed)... and it was all thanks to playing them in Game pass. I dont get why its so hard for people to understand how this service can actually lead to sales, not just blindly accept the few who complain about how sales weren't as good as they expected.

remixx11649d ago

Because not everyone is like you.

Most people wont go out and purchase a game on other consoles or buy special editions of games they already played if they can just try it on their cheap subscription service and move on once theyre done with it.

GotGame81849d ago

I bought Ori for Switch because it's on GP and wanted to be able to play it on the go. That being said, at 120fps and 4K on Series X, that is the way to play.

LoveSpuds49d ago

Fingers crossed for a release on PS5, I'd snap them up even though I have them on Switch already.

OneLove49d ago

No one forced you to put it on there wtf👀

Sciurus_vulgaris49d ago

Moon Studio had no choice. They do not own the Ori IP, Microsoft does.

rippermcrip49d ago

They didn't have a choice to partner with Microsoft for funding and create the game for them?

ChasterMies49d ago

I’m with OneLove on this. Don’t go begging to fans when you already took Microsoft’s money.

Kornholic48d ago

For smaller companies to even have a CHANCE to make some money on Xbox, they often have to put their games on Game Pass. Don't be dense.

SPEAKxTHExTRUTH49d ago (Edited 49d ago )

Anyone who wanted Ori has most likely already bought it. The game is not going to sell significantly anymore but GP will offer free exposure so that when Ori 3 comes out people may be willing to buy. If your game is good enough people will support in even if they can get it on a subscription. I still buy plenty of games that are available on GP and I also have played plenty of games that I would not have played thanks to GP. Bottom line is this, make a product people want and they will buy it.

badz14949d ago

Tbh, the game has never sold significant numbers to begin with.

Eonjay49d ago

I think what the CEO is implying is that the studio makes more money per copy sold vs a player on GP. But I think we know that as common sense. Even without being privy to Moon/Microsoft's contract, I think we can assume that because of the nature of GP, more money can be made per player at retail than via subscription. And honestly this would also probably apply to Microsoft as well. As in they would make more money too. Thats why the only way to maximize the utility of a subscription is to have a really large subscription base.

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