The Witcher 3 Developers talk about improving the game's graphics after launch in an interview on DualShockers and on Twitter.
Sometimes I wish Microsoft would just revise the hardware with Xbox One slim and make it more powerful. Early adopters would be pretty angry though.
That is veeery unlikely. On the other hand, don't worry. I played the Xbox One version today, and it looks fantastic.
I'm so jealous. You have no idea. XD
@Lukas_Japonicus: I came out of the demo even more pumped for the game. And I was VERY pumped already. That draw distance... it's just how I imagined open world games all along, and someone finally did it right.
@Abriael "On the other hand, don't worry. I played the Xbox One version today, and it looks fantastic." That's good to know. How was the performance?
Mostly quite good. Keep in mind, though, that I didn't have any tools to measure frame rate. It was also an older build from January, since they don't have the chance to playtest new versions while on tour.
could you tell if the combat felt any different from two? that was my only gripe
@vishmarx: Not EXTREMELY different, but definitely MUCH better. Geralt feels a lot less like a dancer and more like a fighter. Signs are handled better, and everything is much better responsive. I had gripes about the old system myself. The new one feels just right. It's accessible, but hard to master if you wanna use the whole set of moves you have.
Nice info, thanks
If the console version is crap then it will take this game out of GotY consideration.
@vishmarx I hope the combat isn't drastically different. I loved the combat in The Witcher 2. It had some of the best combat I'd ever experienced in an action RPG. An improved version of that is exactly what I'm hoping for.
Gamestar mentioned the new combat even feels a bit more tactical even a bit Souls like...can you confirm?
At star child: I agree with you the combat was pretty dope on the witcher 2, it was awkward if you played with a controller, so they probably simplified it so that the menus and the general combat is morr streamlined with the fewer buttons available on consoles. It's a wait and see if I like it more than the Witcher 2 but I did like the look of the combat, looks more actiony and faster paced,but I won't necessary be upset with that.
Is the PS4 version 1080p? Can't remember.
Except even MS said DX12 is for PC. Even phil said it wont be dramatic. It is just really desperate and wishful thinking.
1080p will always be better but 2 out of 3 people cant see the difference between 900p and 1080p, so if this means better performance, fine with me. @ Abriael How it looks it terms of AA? @tuglu_pati Yes, PS4 will launch at 1080p.
@mikeslemonade if the console version is crap it will take CONSOLES out of consideration, not the game
I thought Directx12 was never supposed to increase resolution but instead processing speed. Better AI, Memory and such.
Sure it looks fantastic but it will look better on PS4 and better on my PC.
Consoles yet again lowering the quality of PC titles.
Hmmm Yet according to Microsoft's and DX12's number one cheerleader (brad wardell) DX12 will make all games 1080p on xbox one. Just goes to show that you can't believe the lies from these people. Last year march SDK update was supposed to end Xbones resolution issues. Then June SDK, Then November SDK. Yet here we still are and XBone's poor graphic's compared to PS4 still exist. DX12 won't make a difference
He didn't say that but you can choose to believe whatever you want. It's a free country :)
"DX12 won't make a difference" so i guess all those articles saying it will help the xbox one were just a mirage then
@mrkrispy I haven't seen one article yet saying the xbone will benefit much from dx12 notice I said much not not at all, I have on the other hand seen loads of articles about pc and pc gpus getting massive gains because it makes them more console like when programming games for it, and lots of xbone fanboys assuming it will be the same for a console which is may I say completely stupid to think so.
I for one would not be angry. I've had .y Xbox One since December 2013 and I'm very happy with it. I don't need 1080p graphics to enjoy a game. The console is powerful enough to satisfy my needs.
That's how it should be. I just want to lay games and don't want them to have huge performance issues.
1080p is not graphics, it's resolution
Resolution is a graphical property. I get what you're trying to get across, but it's not necessarily true.
I for one would not be angry. I've had my Xbox One since December 2013, and I'm very happy with it. I don't need 1080p graphics to enjoy a game. The console is powerful enough to satisfy my needs.
I submitted a similar interview months ago. He said it was an issue with shaders not draw calls, or power. Shaders
If thats the case then xbone will always struggle with 1080p as it has 50% less shaders than PS4
Yes. PS4 has a lot more shaders. But this does not mean that X1 can not run 1080p games. It did from the first day. It just can not run Witcher3 at 1080p with the engine they are using and the effects they want in the game. Just know this: Xbox1 with DX11.X is not the same as Xbox with DX12. We shall soon know what it will and will not improve. Here is the interview from last year, where he said the same thing. http://n4g.com/news/1560768...
" Over 900p Might Require More than DirectX12" Dx13 confirmed!! Lol thank gaben I don't have to play this on console lol That's is the opinion of someone who is actually making an xbox game! Not a pc only dev like wardell.