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Xenoblade Chronicles 3D review | MMGN

MMGN: Xenoblade Chronicles seems an odd choice to get a 3D makeover exclusively for the marginally more powerful New 3DS. But perhaps it’s actually a genius masterstroke that’ll appease upgraders, without alienating the 40 million-odd Old 3DS users in the wild. The concept doesn’t really fit the 3DS because the scope of the world is so massive, too massive for a tiny screen, and yet that’s also why it’s kind of perfect; the 50 hours will come and go, and you’ll still be amazed that such a technically marvellous game was played on 3DS. With a reputation as one of the best games on Wii, it has a pass to snub those who haven’t upgraded to a New 3DS. They can play on Wii or Wii U, and could have four years ago, so it’s not like only those that clamber for new-form Nintendo tech have access to a prized exclusive. This is an old game, exclusively for New 3DS. But it’s an amazing game, a JRPG a much wider audience can appreciate, and a reason to validate getting that extra nub.

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