A lot of RPG fans have already played the long awaited Final Fantasy XV demo. Square Enix now wants your thoughts on it.
Square Enix has now opened up a survey so you can tell them exactly how you felt about while playing the Final Fantasy XV demo. Before you can do the survey, you have to register your copy of Final Fantasy Type-O HD first. You also need to have a Square Enix account too. After that, you can then take the survey.
Here are the games that will be leaving the Extra and Premium tiers of the PS Plus subscription service in the month of May, 2024.
Absolver Downfall
Abzu
Adrift
Ashen
Elex
Final Fantasy VII
Final Fantasy VIII Remastered
Final Fantasy IX
Final Fantasy X | X-2
Final Fantasy XII The Zodiac Age
Final Fantasy XV Royal Edition
How To Survive 2
I Am Dead
Jotun
Last Stop
Minit
Moster Jam Steel Titans 2
My Friend Pedro
Observation
Sundered Eldritch Edition
The Artful Escape
The Messenger
This Is The Police
This Is The Police 2
World of Final Fantasy
Gary Green said: After finally getting the long-overdue platinum trophies for Final Fantasy VII, VIII, and XV, I wondered if I could manage another. Despite a few blunders, it’s a franchise worth showing off in your collection. I had to find another game with a realistically achievable platinum, which sadly rules out quite a few. Fortunately, I didn’t have far to look as I dusted off Final Fantasy Type-0 HD, which was, in fact, my very first PS4 game, and one that’s aging surprisingly well.
Gary Green said: With my fondness for (most) Final Fantasy games and my side goal of finishing off games in my collection with loose ends, a return to Final Fantasy XV seemed inevitable. It also serves as my third Final Fantasy platinum trophy after VII and VIII, a reasonable substitute since Final Fantasy IX is nigh on impossible to master.
my only concerns are:
-have a shortcut for skills like for KH1 and KH2
-set AI settings of your party members
-use warp even not in combat
-tweak the jump gravity
-RELEASE DATE
How do we get the demo from the store (canada)? Is it restricted to some countries? Can't find it.
Is it only me who thinks the combat just falls apart when you get more than 6 enemies in 1 fight or do I just suck?
Don't Use MP for Everything
I'd rather the dodging, parrying and teleporting be its own bar. The techniques (Y button) and warp strikes should be another bar. Teleporting in itself takes up about 15%-20% of the MP bar!
Warping To Safety or Outside of Battle
Running everywhere takes entirely too long (of course the car will fix some of that but not when completely off road and going around the landscape). We should be able to Warp greater distances when not in battle (of course using MP so there's a downside). A little bit more variety for where we can warp (like trees or high rocks for instance).
Camera/Lock on
I think this is self explanatory for everyone who played the demo. Not only is lock on a hassle but it's frustrating trying to switch enemies mid combat. Clicking the RS should auto go to the nearest enemy or something. When a locked on enemy moves to far to the left/right, the camera fails to keep up and constantly pushes on the screen..it could zoom out a lil or something. Allow a 1st person viewing mode and the ability to zoom in/out.
Map/Item Usage
Hopefully, they'll allow us make our own/multiple waypoints and also zoom in/out of the map. Allow us to use multiple items between chars at once. So we don't have to keep going back to the item screen. Ex: 3 people are injured, I should be able to select/use 3 potions at the menu so I don't have to go back to it 3x for the same thing or a different item (someone is poisoned, so I can select potion while I'm there as well).
Shop
Let us more buy/sell more than one item at a time (like every other rpg...for ex: the "Tales Of" series). And use the triggers/bumpers to go from max/min to we don't have scroll all the way over (bumpers for 10 intervals and triggers for max/min).
Ground/Aerial Combat
Notcis falls down too fast to do an aerial attack (not sure if an aerial combo is possible in the Full Game). And sometimes it's impossible to do an aerial attack at all since you can't really chain it to the standard combo.
I feel they should add "directional/delayed attacks" (like the "Tales Of" series or DmC). Still keep the changing swords as you fight but press forward/back on the stick and the attack button to do a lunging attack (depending on weapon in use) and do a launching attack (knocking them into the air). Still keeps the one button system, yet adds combo diversity for advanced players. Note *The Dragoon Jump should follow the enemy..that's the only attack I rarely use when fighting moderate to fast enemies.*
Make It A Little Easier To Catch Enemies Who Run Away
Maybe it's just me but it took forever to kill that horse enemy by the wetlands. Warping takes too much MP and he just kept running (the dogs were a lot easier). I finally killed him when he ran into a rock and got stuck.
My thoughts are, "Why is this really fun game called Final Fantasy?"