"From Software's games have been lauded for how they buck modern game design trends. They don't rely on cinematic storytelling through lengthy cutscenes. They don't present pivotal action moments as button-matching "quick time events." They don't offer helpful breadcrumb trails to guide a player to the next story-driving checkpoint. They're just not particularly warm and friendly.
I expected Bloodborne would be challenging — it is — but primarily I assumed Bloodborne would simply transmute a long list of medieval fantasy tropes and established gameplay mechanics to a new, slightly more modern setting. Developer From Software upended those expectations, and the result is remarkable."