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Code Name: S.T.E.A.M. Review | Game Informer

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Intelligent Systems is one of my favorite developers. Best known for Advanced Wars and Fire Emblem, it has continued to make top-tier strategy games for decades. These developers have a knack for creating tension, making you battle for every victory. Code Name: S.T.E.A.M. retains many of the developers' signature strengths, but interruptions in the action tarnish the fun.

Intelligent Systems went all out with something completely different for this new IP. Code Name: S.T.E.A.M's premise is delightfully zany: You're recruited by Abraham Lincoln to defeat invading extraterrestrials. Along the way, you enlist the help of new teammates from classics such as The Wizard of Oz and Tom Sawyer. Unfortunately, the narrative is rarely exciting and functions more to set up your next alien pursuit. Don't expect fun conversations between characters or kooky antics to match the offbeat premise.

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