“The gist of it is, every single thing in the world is an entity. Every single thing is a real thing that is there forever, until someone acts upon it.”
Henrique Olifiers, co-founder of Bossa Studios, is talking about the team’s mysterious exploration MMO Worlds Adrift. Announced in December, a handful of recent gameplay videos have failed to offer much clarity regarding what the game actually is. Spelunking and rope swinging feature heavily, as does meditative exploration, crafting and, most puzzlingly, airship battles. None of this has cohered into a clear vision of what we can expect when the game is opened to players later this year, but one impression remains consistent: it looks ambitious. Maybe too ambitious, for a small studio like Bossa.